Poor choice of words there, Royce. XD
With the colors and lighting in this scene, my goal was to not be a wuss about shadows. By that, I mean I want to maintain a consistently angled light source (and NOT a standard one that's just directly above the characters) and keep in mind where the players are in relation to it at all times. This can be a tricky thing to pull off, for me, anyway. The bright lamps cutting through a dark night mean I have to commit to my shadows in a way I usually don't. We'll see how it goes, as always your feedback is appreciated.
Kherbellos
2021-11-20 07:12:18 +0000 UTCAce the Creator
2021-11-20 04:03:52 +0000 UTCKyman201
2021-11-20 03:26:48 +0000 UTCReinbach
2021-11-20 03:24:09 +0000 UTCReinbach
2021-11-20 03:24:03 +0000 UTCReinbach
2021-11-20 03:23:56 +0000 UTCReinbach
2021-11-20 03:23:12 +0000 UTCReinbach
2021-11-20 03:23:03 +0000 UTCReinbach
2021-11-20 03:22:48 +0000 UTCReinbach
2021-11-20 03:22:43 +0000 UTCReinbach
2021-11-20 03:22:25 +0000 UTCReinbach
2021-11-20 03:21:04 +0000 UTCReinbach
2021-11-20 03:20:59 +0000 UTCReinbach
2021-11-20 03:20:37 +0000 UTCReinbach
2021-11-20 03:20:28 +0000 UTCReinbach
2021-11-20 03:20:17 +0000 UTCReinbach
2021-11-20 03:20:13 +0000 UTCReinbach
2021-11-20 03:19:30 +0000 UTCmarrington233
2021-11-19 23:10:17 +0000 UTCJB
2021-11-19 16:55:02 +0000 UTCAdvent Anunna
2021-11-19 15:56:20 +0000 UTCBob Fink
2021-11-19 15:01:34 +0000 UTCGregD
2021-11-19 09:13:38 +0000 UTCKherbellos
2021-11-19 07:35:33 +0000 UTCDeano
2021-11-19 07:20:37 +0000 UTCSlaughterbug
2021-11-19 06:26:07 +0000 UTCAce the Creator
2021-11-19 06:09:45 +0000 UTCalex baker
2021-11-19 05:36:34 +0000 UTCJustin Eames
2021-11-19 05:12:14 +0000 UTCEmmett
2021-11-19 05:08:42 +0000 UTCMaximumHavoc
2021-11-19 05:05:26 +0000 UTCJariah Synn
2021-11-19 05:04:04 +0000 UTCTaylored Printers
2021-11-19 04:58:21 +0000 UTCNikuthulhu
2021-11-19 04:56:47 +0000 UTC