XaiJu
sorebottomart
sorebottomart

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Callie's Life - Progress Update and New Feature

I've made quite a bit of progress with Build 05a.   There were a lot less bugs reported in this version.  The big ones have already been fixed, and I finished the first puzzle in the Old Aquaduct about an hour ago.

If there are no more bug reports by tomorrow evening, I will be releasing Build 05a on Saturday morning.  If there are, and they are quick fixes, I may still be able to release it by Saturday evening.

There is one new feature that I went ahead and added.  I don't know about you but when I'm saving/loading games I have a hard time remembering what was going on when I saved it (particularly since I do the saves as part of my coding and testing process).  I also find it frustrating when I have filled up all the slots and have to overwrite one..and since I can't tell which game it is other than the game play time as a clue, I may overwrite one I don't want to.

Utilizing a really cool plugin, I've increased the number of available save slots from 20 to 32.  The load screen shows some key data, including what state Callie was in when the game was saved.

For those of you who are wondering about the Max Pain value..it is set randomly when you start a new game, and yes, in future versions you will be able to affect that number as pain tolerance increases which will prevent having to do as much soothing Callie's naughty bottom. :)




Callie's Life - Progress Update and New Feature Callie's Life - Progress Update and New Feature

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