How do you feel about moving "chase" maps?
Added 2025-04-01 09:15:27 +0000 UTCI’ve been creating "chase"-type maps in which the environment moves backward, giving the illusion of a fast-paced scene in motion. These always come with a stationary version, so you can seamlessly transition into an encounter once the chase ends. Regardless, I'm not sure these maps would be useful, so I'd love to hear your thoughts!
Comments
The chase/moving maps are great for a little something extra. Definitely adds to a session.
Cloud
2025-04-03 18:58:14 +0000 UTCThe chase maps are an amazing addition, and I have used a few in my campaign. My players love the idea and like trying to figure out how to solve encounters during them. I do wish there was one in the sky, like the Plane of Air or something. or maybe land/water in the distance (like the old scrolling topdown arcade shooters lol)
Aron Bowen
2025-04-03 18:28:59 +0000 UTC