This secret place hidden from the outside world serves as a meeting point for malevolent agents working towards the aims of the spider goddess. Finding the entrance to this underworld complex is no easy task as it’s hidden with crafts of the arcane from the watchful eyes of plunderers.
The doors to different halls are all sealed with magical barriers, but heedless intruders can fall victim to various other traps as well.
So one would require a hefty reason to dare venture into the quarters of cultists doing business with demons and devils.
You are getting the first installment of this cave system of four parts, but the second one is soon to arrive, with the help of which you can create a ginormous cohesive underdark location of about a dozen rooms.

The upper left hall is a dead-end in the Underdark, but there is an entrance to find with special skills or incantations. Smashed chests, barrels, and pieces of broken chairs are scattered around in the large foyer with corpses in the northern segment. In the south-western corner you find the unholy shrine of the spider goddess, and a Ritual Chamber to the north-east.
The other map depicts the location that can be reached through the southeast door of the foyer shown above. Here lie some jail cells and sleeping quarters and mess hall of the cultists.

In the second part, you can find out where the passages to the east lead to.
This will be a map pack of four scenes. The first part is live now, which contains two maps, locations 1,2,3,4,5,6, and 10, 11 of this Underdark cave system.

These maps can easily be adapted to Web’s Edge, the location in the second chapter of the adventures in Vecna: Eve of Ruin.
True Neutral Patrons, find your reward, attached to this post.
Halls of the Spidergod Cult - complete pack
Stay tuned for more, thank you for your continued support!
Dynamic Dungeons
2024-09-08 16:27:12 +0000 UTCNick Abbey
2024-09-04 15:27:56 +0000 UTCDynamic Dungeons
2024-08-23 17:09:02 +0000 UTCSteven Hughes
2024-08-23 14:23:18 +0000 UTC