Hello, hello! I got into conversations with a few different people and realized that no one likes sad games/movies/books like I do. Is it weird to play something like Bloodborne where the world has no hope, everyone is dead or broken, and all endings are bad and be like: “Damn! That’s peak fiction!”?
Banshee is still injured, but at least now she knows what's going on! After a few doctor's appointments and exams, turns out she has a sizeable ganglion cyst pressing on her tendons. That sounded a bit scary at first, but hopefully, that'll be taken care of with proper medication and wearing a splint for 3 weeks (if not, she'll have to remove it surgically, but the recovery time for that is also quite quick!).

Vane, was mostly just waiting for Banshee to finish the CG. She told him that she thought would be able to, but her injury was still holding her back, and he realizes now that he should have just done the release without art. Welp, too late now. He worked on a few other scenes, most notably the Slave route that he is preparing for implementation, and also started working on the engine upgrades again!

Now, even though Banshee couldn't finish the scene because of her pain, we decided to make the release with the partially finished CG this weekend anyway! We apologize for this incomplete release, and we promise we'll make it up to you all as soon as Banshee has recovered!

Finally, we'd like to thank you all for continuing to support us and our work, especially in times like these. We appreciate each and every one of you, and just like that one ending in Bloodborne, we'd love you all even if you were a weird little worm.

And that about wraps it up for today. We hope you all have a fantastic week, and we’ll see you all next week for another dev blog! Until then
Big love, the Necro Bunny team!!!
Necro Bunny Studios
2024-12-07 07:45:17 +0000 UTCPally Ganker
2024-12-07 01:20:41 +0000 UTC