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152 - Dev Blog


Hello, hello! It’s been raining a lot down here in Brazil. It’s the most annoying thing because you hear thunder and run to unplug every electronic, then it stops raining in 10 minutes. You replug everything, sit down to get back to work, and BAM more RAIN more THUNDER!




Banshee resumed her work on Khai's scene! It didn't go very smoothly though, as caring for her mother took much of her time. Thankfully, her health is steadily improving every day, so Banshee is very relieved and confident she can get back to her standard workflow this week, and make it up for the lost time! 




Vane worked on fixing some bugs he found when testing the new legion camp map, and as he writes this he just remembered that he forgot to test save files with it… Welp, probably going to have to give it a bit more attention. He also worked on adding all the characters (the ones that are in the outfits screen at least) to the character sheets page. He’s also really thinking about dropping the weird attributes and just re-styling it to have the traditional six attributes of D&D. Decisions, decisions…





Vane also counted all the new scenes and added them to the relationship screen, now it’s properly tracking all the scenes. He also took a look at the logs tab, but that thing is a mess, he doesn’t want to cut it altogether, but we probably have to rethink it a lot. Other than that, he began work on implementing the world map and is coordinating with M to get the art for the legion stats screen.


As you can see from this, Vane has not written anything last week and he probably won’t write anything this week either. We reasoned that we should give Banshee some time to catch up on the art, and the menus have been neglected for a long time, while we feel bad to release an update with no content (other than more sexy art) Vane does need time to maintain the code and implement new stuff. We hope you’ll understand and not throw rocks at us.




Finally, we would like to express our deepest gratitude to all of you. Yes, you! Thank you for being the most wonderful supporters any dev could ever ask for. We know we say this a lot, but this game just wouldn’t be possible without you. I mean it! Without y'all, Vane would probably be working for a corporation somewhere making a soulless micro-transaction-infused gacha game, and Banshee would be drawing boring illustrations to put on T-shirts or weird furry fetish art. You are the ones that give us the freedom to work on a game like RotWF and make what we are truly passionate about, writing smut and drawing some big ol’ tiddies! So thank you all so much! You’re the best!



And that about wraps it up for today. We hope you all have a fantastic week, and we’ll see you all next Monday for another dev blog! Until then,

Big love, the Necro Bunny team!!!

152 - Dev Blog 152 - Dev Blog

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