XaiJu
Multiic
Multiic

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0.4.46: Dina + Ava, locations

✨ story:
➜ expanded Dina + Ava route if u choose to sleep over at Dina’s;
➜ added branches for sleeping alone
✨ sandbox:
➜ Jo — a few new images and updates to previously unsuccessful ones
➜ now characters always know which location they are in; the last used location is remembered and loaded into the system context. The favorite location can now be disabled by clicking the icon again (if history saving is enabled, I recommend disabling the favorite location)
✨ added locations: police station and prison
✨ added model command-a-03-2025 from cohere
🛠 koboldcpp updated to version 1.87.4
🛠 cohere: fixed bots for in-game triggers
🛠 improved logic for deciding whether warm winter clothing is needed — should reduce false positives

→ gdrive (win, win-local, win-lite, android, linux)
→ gofile  (win, android, linux)

have a nice weekend •ᴗ•

0.4.46: Dina + Ava, locations

Comments

it's a critical bug — I'm preparing a hotfix in the coming days the issue: in the story part, for the english lang and female protagonist, the situational instruction injections weren’t triggering properly. this broke the narrative, leaving gaps, and in some places, it even made certain story branches completely inaccessible. unfortunately, it's hard to tell exactly when things started going wrong — I hope it hasn’t been too long, but it’s possible it’s been this way from the very beginning

Stvoler

How do you actually get past the phone part with Ava in the park? I can't seem to get the phone to actually go away even after all the conversations.

Nerv


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