After the previous post, I was thinking about improving the very beginning step of doing an illustration -- sketching. Last week I did 2 versions of my old OC but found both of them lack the appeal compared to the 2012 version.
There's a long story about why I want to change the way I draw. Long story short, is mostly about wanting to draw sketches faster and closer to the result of inking. But it seems the method of drawing for 'comics', and drawing for 'illustration' are very different. Back in 2012, I can only draw for illustrations, it's slow and inefficient, easily being too focused to details and forget about the perspective, anatomy and proportions...but it somehow yields a result that is still interesting enough to look at.
I'm still thinking about how to find the balance of doing a better sketch. And maybe I should start sketching something simpler...
抱歉又忘了補上中文感想Orz繼前一po之後,發現很難忽略舊草稿的衣物/人物解剖問題,於是打算重新從畫草稿開始。上週試了兩回重新打稿,發現...呃...舊版本依舊比較能看。
話說七八年前的我很習慣用透明度很高的材質筆刷慢慢磨每一條線,但這習慣在繪製漫畫方面非常不實際。最大的缺點不僅是慢,而且也容易過早就開始刻細節,導致忽略解剖、比例、透視等等問題。但是咧!不知為何這種畫法仍然可以製作出一張...看起來比現在的嘗試還有趣的草圖。
總之就是我又卡關了,但我會繼續想辦法。與其強硬把它拚完,現下比較想先試著畫些難度低一點的草稿😅