Development Update (C)
Added 2019-01-26 00:25:08 +0000 UTC
Hello guys, how are you today?
I'm here because I want to tell you guys about the development of the game, again.
Anyway, the next alpha is halfway done, but it will be updated soon anyway because it has so many corrections of bugs and weird stuff I found on the code, it will be more stable than the 0.5.
For now, what I can say is: The next alpha after this next one will take a little more time to come, because I will be migrating to Godot 3.1 which will make all of those versions (GLES2 vs 3) to be gone, especially since GLES3 is more focused on 3D games, and GLES2 is for more general titles, the Godot 3.1 will be releasing the GLES2 as a stable option to create the builds, and the GLES2 will be the current only option after that, since it works on 99% of systems for now.
That being said, the next alpha 0.5.1 will be including a new unfinished feature, you guys can check it as soon as I upload the game, but be aware that the only thing it does right now, is to accept your inputs and that's it. It will also show some custom text whenever you open it. But that's it, because the internal setup of this thing will take some time and I will need to have a server to send the info that will be out there, this can take some time to be fully implemented, however, I think it's interesting for you guys to see some changes on the UI from time to time, even if they add nothing yet.
Lots of bugs fixed, really, lots of visual bugs with the character sprites too, well you guys can always check the Log inside the game.
The credits are also changed to get some of the new patrons there, so check it out if you want after release.

Anyway, can you guys spot the new Icon? This time this icon will do stuff if you click on it, but again: It does not work yet, so play with it if you want anyway.
Again: Alpha 0.5.1 will be the last for the next two weeks since I will need to migrate the system to Godot 3.1 that is promised to be released the end of this month, so I'm quite excited to it, but I'm pretty sure a lot of stuff will need to be changed and corrected, after all, there's a chance of the game simply stop working after the update of the system it runs into.
But I will bring the Dev Updates every Friday or so, this way you guys can check what I'm doing while you wait for new features!
Anyway, have a nice time you guys! See you tomorrow.