Hello everyone!
As you’ve noticed over the last few weeks, we’ve formed a partnership with CrisisTeam. Since then, we’ve been working together to develop the full Battle Maidens game, which is being created in full 3D real-time rendering and features turn-based combat.
Today, we want to share some of the visual progress we’ve made in collaboration with them.

At the beginning of next year, the first demo of the game will be released, and everyone will be able to experience Battle maidens for the first time.
Additionally, as part of our commitment to delivering high-quality visual experiences, we’ve talked with the CrisisTeam about updating Ero-Card Battle Maidens to 2D art. So you can expect an update for that version of the game in the future as well.
We also want to share a bit about our current projects:
We hope you're as excited as we are for everything coming from the Melongun team.
Development of Ero-Slash will continue on our regular 2-week update schedule—although we may need to adjust it soon, because the amount of CG art and animations has grown far beyond the usual pace of producing an Ero-Card.
We’re looking into optimization options to keep updates consistent and smooth.
As always, thank you all for your support!
We’ll keep you updated with the latest news on all our developments.
Melongun! Games
2025-12-08 13:44:58 +0000 UTCGoHawks1840
2025-12-06 16:55:47 +0000 UTC