XaiJu
Gl1tch_3D
Gl1tch_3D

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Update :D

Hello, sorry for taking too long to post the next animation with the Knight.

We’re in that moment where teachers love long group assignments, so I didn’t have too much time to actually spend animating something. The Knight animation was meant to be done like 3 days ago, but tons of rendering problems and stuff that goes wrong in the pre-rendering phase . Like, I kid you not sometimes I think I’m blind or some sht, because meshes flying in the middle of the screen, pants I forgot to disable in the render just standing in the back like Slenderman, girls with psycho eyes, Forgot to Bake the dynamics for the hair, and a walking tree. Just a whole shtshow. (LIKE WTF?)

Doesn’t help that I work almost always hours before going to bed. But hey! I blame the fact that I’m still learning all this haha. The amount of times I woke up with all frames rendered, just to notice a stupid light flickering in the back, motion blur is to blame for that btw, Love/hate that thing.

I’m finally 80% satisfied with the end result, which sucks cause Im sure im just getting tired of working on that project lol.

Used the time between rendering to work on the next gals. First, I was going to do Skull Merchant, but I completely forgot about the release of the Ghoul—and I loved the new girl. I love crazy girls, so she was a must! So to take advantage of the new chapter, I’ll work with the new girl and do SkullM later.

I know the blood in the back isn't the best, just slapped some blood alphas, with a DIY blood with principled bsdf and noise texture haha, but you know how i like to keep certain stuff <3.

(Also, im NOT animating those tentacles, imma just use the already existing ones from the game and call it a day haha)

Anyways, all the frames should be done by tomorrow (hopefully no more sh*t), and I’ll start with the new chick.

Once again, sorry a lot for taking too much time to post stuff, but I’d rather focus on school when needed. I’m not an A student, but at least I’m passing the class lol.

Oh, here its a "Preview" of tomorrow stuff, just ignore the light flickering in the first part, it shouldn't be there in the finished render, hopefully :c.


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