XaiJu
suckkill_fxxk
suckkill_fxxk

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Day 5 of retexturing


I just finished splitting up the facial parts I had previously sketched out as simple pixel art and implementing them into the game.


I didn’t even get around to touching the makeup layer, but the process still ended up taking almost the entire day.


If this were the old version, I probably would’ve gotten away with just one base face.

Now that I’m doing four times the work, it is a bit exhausting—but the results are definitely more fun and satisfying.


Here’s a quick example I put together in the character creation screen.

foxy / default / aloof / catty / sweet


For cat-like faces, the eye slant is the key feature, but it’s a bit hidden under the hair, so it doesn’t really stand out here.


default / catty / aloof

sweet / foxy


So I also used the gallery function to grab some comparison images of the base expressions outside of the character creator.

I tweaked the eyebrow shapes a little for each one, too.


My focus is starting to fade, so I probably won’t get much more retexturing done today.

If I still have some energy before bed, I might try sketching something instead.



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