Hucow Simulator Demo 4 [VaM]
Added 2023-10-23 22:03:30 +0000 UTCThis version is outdated, see the latest update here!
*Sorry for notification spam, had to push a quick update; if anyone downloaded before this notification, please redownload the updated zip from Mega, or just download the two attachments on this post and place them in your Addonpackages folder!
Patreon still doesn't allow hosting videos.. but DeviantArt and VaM Hub do! Check out a video preview of the new changes there!
[Housekeeping Preamble]
Wow, that took longer than expected. Rewriting the inventory, file system .. configuring the hat trick of "It's plug and play, just open the scene and it's ready to go, either with a new game or auto loading your last progress, which is also auto saved!" - all a headache; but now we're here! 14(ish) new items! Finally have the drinks back (with their various effects!), a new interactable item (syringe gun), foods, and its all wrapped up and navigable in a nice clean UI!
I really wanted to dig into the dialogue/affect system this time around (the default chat options are more painful every time I read them), or maybe get back to working on the different bodytypes you can develop your hucow with.. but that had to be sidelined by the massive PITA the backend rework was to get everything autosaving into a discrete file that can be transferred between versions and autoloaded on start. 2nd place for biggest PITA is putting pagination in item menus, lesson learned: my career path in life should be as far from UI/UX design as it can be.
Still have *Demo tag; expect hiccups! It works seamless on my machine(s), but as previous releases have shown, some nonsense bs is going to come out of nowhere anyways. In case of something unexpected, do take advantage of the "emergency reload" button behind you, or relaunch the scene (and send me a message on discord or twitter on what happened)
---- V 0.4, 0.5 hotfix (this version) ----
-New inventory system
-New autosave system, no need to save the entire scene, ability to keep progress across versions
-Tentatively addressed bug where some users had preset.vap’s fail to install correctly
-2 new stores, in addition to previously existing clothes store
-14 new items (3 items are currently placeholders, to be fully implemented later), one new outfit
-New drinking, injection animations, placeholder eating animation
-Supplement feature: drinking different supplements cause different effects
-Injectable feature: different injectables cause different effects on a per-breast basis, be sure to buy two and use them on both breasts for them to remain symmetrical
-Effects decay over time at a rate inverse to the amount of their use (ex: the effects of drinking 1 bottle of {something} will decay at a faster rate than 5)
---- V 0.2, 0.3 hotfix ----
- Misc Bug Fixes, performance improvements, misc polish
- Milk can be collected in a bucket, stored in a container and sold once filled
- Showcase of basic dialogue system
- Colliders slightly improved at largest WG sizes
---- V 0.1 ----
- Milking, lactation mechanic
- Showcase basic breast expansion progression
- Showcase basic weight gain progression
- Date, time, currency, item inventory system
- Clothes store
---- Features WIP ----
- Finish advanced lactation, milking, WG mechanics. Alternate methods of delivery/collection
- Settings menu (Force Symmetry, optional performance options, etc)
- More Items, food, drinks with various effects
- More Item related 'minigames'
- Affect mechanic (current mood, relationship strength, etc)
- Advanced Dialogue, branching dialogue and alternate routes
- Relationship progression mechanic
- Misc scripted events
- Misc polish on menus, feature navigation
- Morph Optimization
- Option to load alternate/custom characters (without breaking things)
- Option to load and buy custom outfits
- ‘Desktop Mode’ support
---- Known Bugs ----
- On first load, an ‘unable to load preset’ error message will occur, this can be ignored
- Dialogue doesn't save, and will repeat between sessions. This will be addressed when writing the new dialogue system
- The scene autosaves; overwriting the default scene with a new save and loading from it may
cause bugs/hiccups, or even break something. No need to hit save, ever!
- Double-click any button quickly at your own risk; nothing extra should happen, but it might break something
License: Unlike previous versions which were early access, this is licensed as Paid Content; do not redistribute this content or any part of it. I still intend to move this to the public/sharable on next release, but setting early access now requires knowing and setting an expiry date ahead of time
Comments
definitely recommend some kind of automated milking system. Class VaM scene.
VoltronBob
2023-12-03 12:47:37 +0000 UTCi see you have placeholder chems for "bulls"... very nice. excited to see more updates.
VoltronBob
2023-12-03 12:46:34 +0000 UTCInitial design was to have bottles as the initial storage method, and offering larger storage containers as production increases, but I couldn't find a good milk bottle asset to use. Still planning on having a spread of storage sizes to better match the early/late game production rates, if only just resized versions of the same existing container
Bury She
2023-11-14 19:56:03 +0000 UTCHello, I really love your plugin and have some ideas that I think would be cool to see. Not to put more onto your plate as your WIP features are already extensive. I think It'd be interesting if you expanded some of the work features. Overall, I think just fading to black then telling you how much you made is good, but maybe you could have like four different options that depending on how your character has grown you could get different amounts of money. The jobs could give your character another outfit to wear that's related to the job, maybe you could only do the job if you paid for the outfit from the shop. This would give you more things to use your money on and would add more progression and things to do. Jobs: 1. Barista: You get a small amount of money but you have a small chance to bring a food item home from work. The food’s that are currently in are croissants, bagels and brioche buns so a barista makes sense and also fits with the milky theme. Maybe the amount of money you can make scales up with “lCore” and “rCore” values. Basically meaning because your character’s breasts are bigger she makes more in tips, you could even mention that in the text or in character dialogue. For the outfit, Wunderwise’s free clothing item, “Milky Apron” on the VAM Hub comes with a fantastic apron and mask. 2. Farmer/Construction Worker: You could make an okay amount of money with this job. You have bullboost in the game right now. I’m not entirely sure what you plan to do with this item but you could have it grow a character’s muscles. If this is a feature you do, just have whatever slider you use to progress the character’s muscle growth be a scale that gives you more money based on its progression. Maybe using the “masterweight” slider, do the opposite, as master weight goes up the amount of money you get goes down. Basically because your character is heavier and is out of shape they’re less good at working in construction or farming. The outfit could use overalls or something cute like that. The pricing on this outfit would be fairly low as the amount of money you could make from construction would be lower as well. 3. Office worker: This could be one of the better paying jobs, the amount of money you could make would go up with masterweight. Maybe being more out of shape you’re more accustomed to sitting down and being sedentary, meaning you can spend more time sitting down at a desk working, getting paid better. Outfit could be like a sexy secretary or something along those lines; There’s a lot of great options on VAM hub already for this. The outfit would be more expensive as it’s formal wear and you can get paid better from the job. 4. Streamer: Maybe this could be the worst or the best paying job depending on character progression. This could implement the other outfits already in. The cowgirl would stream to an audience and whatever outfit she streams in would give her a different amount of money. With the expensive sexier outfits giving more money than the cheaper, more casual outfits. In addition the other scales would also factor into how much money she makes. Maybe add a slider called “fame” that would add to the money you make. Everyday in a row you stream adds to fame, and everyday you don’t stream your fame goes down. “rCore” and “lCore” would just increase money, while “masterWeight” and a possible future muscle slider would increase a random chance to receive a Steady Calorie or a Bull Boost through fanmail. Use all or none of these ideas, I’d just be ecstatic to have you use any of them or to just hear your thoughts.
Spagetti Dog
2023-11-12 23:03:01 +0000 UTCHave you ever thought about adding more progression to the milk collection methods. You start out with the big container and the bucket and it can take a while to fill up. It can take a long while to actually be able to make any money from the milk you're making. Maybe you could start out with just liter bottles that you sell individually. This way you could make money more quickly from the milk and you'd add more playtime as you would try to save up for the larger containers. Maybe you could have like 6, liter containers at a time, milk man style. It would be cool if you see them accumulating. sitting in the background on like a table or in a fridge in the background.
Spagetti Dog
2023-11-12 21:50:43 +0000 UTCin your /Custom/Atom/Uitext folder, delete the Preset_Slot1.vap - or you can delete it from within the game by selecting the Savefile atom under the floor and deleting it from the preset menu A new save should be regenerated on startup or pressing the reload button (multiple save slots is on the todo list for next versions)
Bury She
2023-10-27 04:10:50 +0000 UTCIf I wanted to restart, how would I delete my current save?
SexualStalin
2023-10-27 02:50:13 +0000 UTCYou're the best, love the scene btw and can't wait for future updates!
Sam
2023-10-24 17:34:08 +0000 UTCLink updated, should be good to go now!
Bury She
2023-10-24 17:32:18 +0000 UTCThanks for the heads up, it's updated!
Bury She
2023-10-24 17:32:00 +0000 UTCThe MEGA link seems to be dead
Sam
2023-10-24 14:23:34 +0000 UTCunfortunately I can't download from the link since it was removed
Arin Williams
2023-10-24 07:24:15 +0000 UTCThank you for tackling that so quickly! The game has a lot of potential and I can't wait to see more updates to it!
Goomba
2023-10-24 05:15:41 +0000 UTCThanks for finding this bug so quickly! The mega link now points to an updated zip, or you can just download the two new attached files and drag and drop them in to get the fix, as well
Bury She
2023-10-24 04:29:45 +0000 UTCWops sorry should of been more detailed. So when I fill up the bucket and hit the "empty bucket" button it does fill the tank while still milking but when I hit return it doesn't keep the new value I got from the milking and just adds whatever I got in my bucket to what I was before if that makes sense.
Goomba
2023-10-24 01:37:15 +0000 UTCokay, yeah i only did the mega link. Guess i need to also get the VaM installed
Jared K Gonzalez
2023-10-23 23:51:25 +0000 UTCIs it not updating the slider on the large cow print container's front? The option to 'sell contents' pops up when the larger container is 95%+ full
Bury She
2023-10-23 23:46:12 +0000 UTCWhere you installed VaM there will be a folder called 'AddonPackages', that is where you put the files downloaded
Bury She
2023-10-23 23:44:29 +0000 UTCI apologize for having issues with the downloading, but I'm having trouble finding the "addon packaging folder." unless i needed to download the previous versions first. I just learned about this game about 30 minuets ago so i apologize.
Jared K Gonzalez
2023-10-23 23:36:55 +0000 UTCStellar work as always! I just wanted to let you know that with the milk jug if you fill the bucket and hit empty, it doesn't save when you hit return and also how do I sell the milk lol
Goomba
2023-10-23 23:15:30 +0000 UTC