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psmike
psmike

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Locker Room Story blender update

This week I was able to learn a lot more about blenders shader node system!
Therefore I did some tweaking.

There are a lot of updates that I want to share with you guys:
- New shader node setup for hair including transparency! (no more clumping artifacts)(pic1)
- New shader node setup for characters! (for more control)
- Characters have actual bump (and micro) displacement details now! (pic1)
- Characters now look almost exactly as if they were rendered directly in DAZ! (pic1)
- doubled subdivision level for characters (even more possibilities for details)
- Floor gets rendered with actual displacement! (pic2)
- Shower wall got tweaked and its reflection is much more realistic now! (pic2)

Sorry for the lack of content this week! It took me a while to figure out those node setups...
I will try to make up for this!
Thank you very much for your patience :)

Locker Room Story blender update Locker Room Story blender update

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