XaiJu
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A Peak At Progress [23]

I'm going to make this another short one. Feeling drained today.

(Though, I feel like I never keep these short when I say that...)

Chitinous Carnival Work

He's simply known as The Dealer by everyone at the carnival.

Progress is being made, but things are still in the rough. Currently implementing blackjack in to the game. There still a lot of work left to do. I have the scene for when you first visit written out. Additionally, the mini-game is completed. However, I have to tie it all together and write out all the outcome scenes.

    My plan is to have this full game roughed out this weekend. There are quiet a few branches I have to handle given my plans for The Dealer. Furthermore, while playing with ticket will have the same outcomes of any other carnival game, you'll also have other options to bet. This will introduce the first use of money. When playing the game with cash, the following outcomes will happen:

    Winning will require holding a specific amount of tokens by the end of set number of rounds. This will probably need a lot of fiddling, so I want to finally stabilize everything to have a new build of CC out.

   Also, before anyone worries about never winning prizes, I am currently working on the player tracking systems for CC. I knew folks would have trouble winning every game. Additionally, I know escapist will attempt to purposely lose games. I'm planning on getting that rolled into the game before adding more carnival games. The gist of the system is that prizes will occasionally be given out by the game host despite failing to meet the requirements.

   And on a final note, don't expect every carnival game to have this level of scope.  This one ended up creeping do to the nature of it's mini-game and it's rewards. The rest will keep to a tight scope.

   There is also still a myriad of technical changes to finish up. So many growing pains from 0.1, 0.2, and 0.3. Moving away from hard coded flags to the morality system. Getting rid of a half dozen unused function, duplicate implementations, and out-of-date comments. Cleaning up implementations here and there. My to-do list is very long, but I'm getting through it.

Comments

I want to add some banter that happens during the minigame. But, first I want to make sure what I have doesn't break lmao

Quan Zillan

I love the look of the dealer.

Singe

I thought The Dealer was holding a millipede and now I'm imagining a millipede made out of playing cards lol

marenoodles

Will the dealer have any dialogue or banter? Small comments during the game or if you're purposefully trying to fail would be genius. So far this mini game is looking amazing.

Zohfur

So excited :3

Waffledile

I'll waiting for it~


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