XaiJu
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Development Update #49 - April 09, 2018

Hey everyone,


Lately I've been dealing with the office, specifically moving in. By tomorrow all the furniture will be assembled, and ready for use.

In the meantime I bought new computer parts. Ever since I started making DoD I was trying to improve the the quality of the game, mostly through amking better visuals. I think the evolution is noticable, especially if you compare early parts of the game with the latest storyline. It's not just about pure render quality, but the visual style and presentation as well. Back in the day all I had was a GTX 1080 for which I have saved up for months, just so I can make DoD. 

(if you didn't know, the images in the game are made by GPUs)

After DoD's successful launch, I bought the base of the new workstation. And in the coming months I upgraded it to the max.

However, as I was increasing the quality and doing more and more complex scenes, the render times increased as well. Now it takes about 45 minutes to complete a single render, even with this giant PC with four, top of the line GPUs. (That's just the rendering time, not counting the actual setup of the render)

So it's obvious I need to get more horsepower to be able to continue like this. So I did just that. That means while one machine is rendering, I can even work on the next renders and I don't have to leave the rendering to nights only. That is going to be a big improvement and will save me from a lot of stress and time managment when it comes to the game's images.

I already told you I'm planning to hire someone to help out with tasks other than the visuals. We'll see how that works out, I'll keep you posted. 


When I was not doing the things mentioned above, I was writing the screenplay/script of the finale. It takes extra attention this time, as the general flow of the story is already set in stone, but the individual scenes can make or break the last installment, especially so, now that I have 2 different routes to go through depending on the end of Episode 11.

And of course I'm putting the endings together. You already know I have multiple ones in store for you, some good, some not so good. But let's not get too much ahead...

In the next update I'll be talking more about what you can expect in the story of the finale (without spoiling the good stuff, of course).


And as always, a huge thank you to all of you for your support!

-Dr Sin

Development Update #49 - April 09, 2018

Comments

If it's taking 45 minutes for a single render with 4 gpu's then you have horribly optimized scenes. With a single 1080 I can render a 1280x720 (standard renpy size) in around 20 minutes with optimized scenes and .95 quality (usually around 6000 iterations) If you're doing the whole double size then downscale to 1280x720 then a single scene should still only take around 35 minutes on a single 1080. Grab scene optimizer from the DAZ store and remove normal maps, scale the textures down, remove SSAO on most of the crap in the scene, shove the mesh quality down a notch, and you'll have super fast renders with little to no difference in visual quality.

We will do whatever we can to help just let us know :3

Reed Depew

What software are you running? Surely its not 3dstudio max. Also is there any plans for making pregnancy content part of the final chapter?

Mizino

Thanks

usa93

Are there any plans after you finish the main game to fully animate the sex scenes?

Rocktopus

Sweet,with 2 rigs,it should be less stresfull now :)


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