XaiJu
Tooley1998
Tooley1998

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Sand Simulation

I've added a sand simulation to the game. Sand voxels are now affected by gravity will spread out in a natural way.

Comments

Yes I have. Long story short it's too computationally expensive unfortunately.

Tooley1998

i too hope this could be feasible, at least with pre-generated/world structures

miloski

Wow, that's awesome. Have you ever thought about adding a feature where if the number of supporting blocks for the structure is less than around 10% of the part above it, those supporting blocks would be destroyed, allowing the upper part to enter 'physical/gravity mode'?

Fedix


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