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Tooley1998
Tooley1998

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Future Fluid Simulation Improvements

I've been working on a new fluid simulation algorithm to support a new enemies attack sequence. 

Right now it's only used for this acid fluid but it will be expanded to water and other fluids in the future. It supports collision with other objects not just voxels and will allow for a faster simulation speed once water is moved over. 

Comments

really cool.

CoolCoder404

Not the bear XD

Pokemetel


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