Total Framebuffer Rewrite
After 4 months of intense work, we're finally releasing the completely new implementation of the GPU render target cache, designed to massively improve the performance of Xenia on the GPU — compared to both the previous non-ROV implementation as well as our custom ROV-based pixel processing path! 🦔🚀🌚
This new architecture is removing a huge fraction of emulation overhead caused by copying data between PC framebuffers by more ...
2021-04-27 21:54:22 +0000 UTC View Post