XaiJu
neroupi
neroupi

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Game Port Update - April

I've barely had any time to do progress this month, but have some good irl news at the end.

Model & UV Updates

Separate main mouth model - An individual higher detailed mouth separate from the x-ray model. This will be used for gape shots and what not. It has been given an individual UV, blending with the new lips to increase the texture detail and reduce texture seam problems
Miscellaneous tweaks - Straightened the edge loop between the back of the neck for the head model and body, added a sharper sculpt to the nose bridge
Base secondary exterior x-ray wall - This will follow along the rigged interior walls, and later be given a bubbly normal map texture

IRL Update
I'm trying not to beat myself up about not getting as much progress done as I wanted. The majority of the time I am physically exhausted doing 25+miles a week, doing covers and taking trains at 5 in the morning and stuff. Thankfully that is changing, no more trains and I'm really excited to be getting my hands on a 125cc. This means I'll be able to sleep better and have more time to get into the creative flow!
Thank you guys for sticking around even with all the difficulties I've been having lately. My enthusiasm for 3D will never change

Game Port Update - April Game Port Update - April Game Port Update - April Game Port Update - April Game Port Update - April Game Port Update - April

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