XaiJu
artwitchstudios
artwitchstudios

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We're Back! (AND HAPPY HALLOWEEN πŸŽƒ)

First of all, HAPPY HALLOWEEEEEEN! A special day all of us at Art Witch Studios πŸŽƒ

We're back! technically, we never left, but we've also been very quiet on our media platforms for some time now. Sorry for the long period of radio silence, but we haven't had a whole lot worth talking about until now! Secretly, in the background, we have been continuing our dark work after a hard-earned break from the horrors of game development to enjoy the delicious fruits of our labor.

Truly, Love Sucks: Night Two ended up being more successful than our estimates, and the community response was better than I could have imagined. But I've said all this before. Nevermind how we did, what are we doing? Good question!

We're working on Love Sucks: Night Three, of course. The conclusion to our story! And after that? Who knows! Maybe even more games set in the same universe, more than just Visual Novels. We've already got many cool ideas, but first we need to give you guys what you have so generously supported us in making all these years.

Assuming nothing terrible happens, from today, we plan to post at least one thing a week to our supporters, weeks before it's shown to the public (we still need to attract new people!) but also some exclusive stuff too. Not just art, but also dev logs, to keep you more updated, fun stories of stuff that happened during development, cool voice-acted videos about the world the game takes place in, and little lore snippets too. We're also going to be posting in more places to more people!

During Night Two's development, we were kind of one trick ponies with the Patreon, not having much to show besides art, and not only did that put a lot of pressure on Aila to be constantly producing, but it also meant that when the game came out, there weren't a lot of surprises.

This time, we want to reward people for supporting us throughout the trials and tribulations of making a game by giving you some cool stuff. We'd love your feedback and to know what kinds of things you want to see from us.

However, we are going to start with an art! We haven't had a lot to show you, since planning out the game's story, scenes, and programming doesn't make for great posts. Now we're at the stage where Aila is arting, how about the first sketches for the ideas of costumes in Night Three? Perhaps this time, the costumes will hold more meaning! Or maybe we'll change these completely, and it'll make for a fun story later. The "what if we did this?" stage really is one of the most fun parts of creating a game.

From me, and all of Art Witch Studios, I once again thank you eternally for your continued support. You mean the world to us!

We're Back! (AND HAPPY HALLOWEEN πŸŽƒ)

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