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Ponko Learns how to Improve the Framerate when Animating in Blender WiP

Ok 

Step 1: Click your model's body, in object mode, and hit the tiny wrench button in the properties tab. Disable the subsurf modifier in viewport, but not in render.

Step 2: Switch all views to solid mode (so everyone is a hideous grey blob).

Step 3: Now make every other actor and every scene prop except the character you are animating invisible in the viewport.

Geez. I thought switching to solid mode would be the limit of how primitive I can make the models, but each one of them takes  up a bunch of processing power apparently. I wonder if the next step is to make the model invisible and just animate the rig bones lol

Ponko Learns how to Improve the Framerate when Animating in Blender WiP Ponko Learns how to Improve the Framerate when Animating in Blender WiP

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