Hey Patreon's
Today I have a WIP Scene to share with you with a little insight into the working cogs behind it.
This WIP is apart of my upcoming Interactive to be published sometime next month,
Features:
- Interact-able model in VR, no need to grab any atoms, just move her hips, feel resistance when pushing against the model rib cage, put pressure on the shoulder and see it move within it's socket.
- Procedural movement based off motion in the model hips. There are two plugin force generators creating cycling movement, however there is a force generator attached to the abdomen with physics toggled on and no spring max force.
Perpetual motion from the cycle forces create a wave effect in the force generator creating some nice movement changes generated by her lower body.
Finally there is a animation pattern with two triggers which toggles the Force Generator Max Spring Force from 0 - 1. This keeps the rotation from getting out of control from perpetual motion (Think a wave pool).
Poke around and have a look, ask questions if you like as it is hard to explain.
SCENE FILE.
https://mega.nz/#!Eu5w2I6T!dFMfV4Pl1ixL48RK2nhSMkelJGNBdLbI4I8mM82DpXM
Also find a video attached with some key info.
Enjoy