DOWNLOAD LINKS:
-> ZIP (mega.nz)
-> RAR (mega.nz)
-> ZIP (google drive)
-> RAR (google drive)
In this new version I have added internal-views and close-ups to the ero scenes of the Goblins and Catgirls, thus enhancing them quite a bit, and I've also added a new alternative ero scene (tagged as vore) to the Blaze Plants located in the forest biome.
By the way, you may expect more such alternative scenes to come in subsequent updates, in particular for those enemies who only got 1 scene, and/or those who only have a vore scene, since people have been clamoring for more "normal" alternative scenes for such enemies. I love vore (as if that wasn't clear already heh) but hey, if you ask nicely I may grant you alternatives, alright? ;-)
The other main feature here is the initial implementation of the Enemy Essence, which will serve as the currency of the game in the future, as well as a complete rework (and frankly, experimental test) of the struggle mechanic when Maya is grabbed by enemies. It now features something similar to a chess board, representing Maya's mind/psyche, depicting her head space while she's losing herself in the sexy times, trying to get a hold of her senses.
I'll be tinkering with those two features, testing and balancing their values and percentages based on feedback, possibly even scrapping or reworking them entirely if necessary. Although regarding the output and yield of Enemy Essence, I'll only have a better idea of that once I finally implement Haruna's shop, where Maya will spend most of her moneys.
And as a matter of fact, with this 1 month dev-cycle now completed, Haruna's shop is exactly what I'll be working on next, so stay tuned for more news on that!
Well that's it for now so go ahead and enjoy the new content, and more importantly, I want to hear your comments and feedback on the new stuff! As always, I really appreciate your support and encouragement, it's the main reason why I can keep going strong, so thank you very much!
Best Regards,
Mega
Sircria
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