XaiJu
VAnimate
VAnimate

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VanimateApp 0.5.1 RELEASE

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Instructions

Ultimate Control


I struggled to figure out this Control UI, but I'm really happy with how it turned out.

Now you can activate "Sex Mode" by pressing the "Spacebar".

You still have the choice to control the character movement with the keyboard, but the UI makes it more straightforward.

In the centre, you have free movement control.
On the left and right sides, you will find controls for adjusting the height and Erection if the character has a penis.

On the top, you can adjust the left-right angle at which the character is facing.

Pressing the "two opposite arrows" button activates Auto-Swing, switching the controls from free movement to Speed and Range.

You can access the camera zoom and first-person view on the right of the control circle.

The Female character controls are still a Work in progress, you can control them, but the positioning is not right. I've tested a few things, and I think there will be a switch to change the controls from thrusting like it is now to moving back.

The Penetration should be a lot better, and the Physics were much softer than I intended. Now the penis should be stiffer.
And the clipping is reduced quite a bit. I found the main reason for making the penis pop out.

The Genetelia Opens and Closes correctly. There was a problem with the genitalia physics not allowing them to close or open. That's fixed now.

Characters can have multiple poses on the same prop, you will see dots indicating how many poses are available, and you can switch between them by using the mouse scroll wheel and simply clicking on them.

There are two new places with poses.

The Coffe Table

And Cabinets

And a lot more new poses are available in multiple places.

Multiple Locomotion animations were redone on all characters and the amount of all locomotion animations for Kairi.
Creating animations is not my strength, and unfortunately, until I can find a skilled animator to help me, we will have to make do with the current animations 🫠

There is now the option for Ray-Tracing, for those brave enough to use it.
If you don't want to deal with it launch the game with the DX11 shortcut or disable Ray-Tracing in the Menu Options

I've made an effort to look throw everything and made a lot of small optimizations, so the game should run better.

The big problem comes from how I use physics, and I'm waiting for Unreal Engine to finally fix the Async functionality so the physics can run better and be framerate-independent right now.
If I enable Async, the physics work much better, but it also introduced a couple of bugs, mainly with the lips, that I can't fix.
Trust me, I am tired, but hopefully, that will be fixed one day.

Most of the user interface underwent visual changes to keep it fresh and consistent.

Note:

Well, that's it for this Release, I was hoping to bring back the launcher, but it is not quite ready yet.

Please let me know how you find the Control Panel and what else I can put on it or tweak.

Now I'm starting to work on Liss and finish up the bathroom

And my main focus for the upcoming release is to add the character's reactions, facial expressions, and sounds.

Thanks, everyone, for the support! 🫶


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