I'm late and couldn't complete all the contents for the monthπππΌ
I didn't even pay attention to Black Friday lol π΅
ππΌ No problem, I will prepare an offer for CyberMonday :D I really want to learn how to use the offers, invites and coupon codes.
So I have to hurry from tomorrow to advance as much as possible for December π You know, Christmas and all those cute tickle events π
There are yet several commissions and tier requests to complete so I need to focus only on creative stuff these next days.

π€My mind kills me overthinking lol.
As part of the recovery process, I started feeling my mind flying in ideas, eager to do contents and improvements, not only about animations and remastering old frames, but also coding, plugins, game-dev and more sh!t I had stopped this year. So this is another job I need to care of, keep calm and slow, focus my energy and not overload myself. Time to time.
Somehow I got stuck on the same gap after many months away from Obsidian Lust production, now I wanted to complete Amirian as soon as I could, with December as the final stage of the roadmap, there were so many more promises I wanted to fulfill with before December, but ...
Obsidian Lust
I ran into several errors after the plugin updatesπ So I need more days to fix Vivian's game (low priority) and there's no way I can share an update until done.
Such time is a breath to figure out where to head next with the game, define the roadmaps and stop overthinking about adding more and more features, since I wanted a smaller idea than Amirian Curse was.
Nothing I can't do these next vacation days, thus I'd prefer to focus on Amirian to not delay further the production of the main game, so I will keep working on Vivian's next update upon January, with a more simplistic approach:
Prepare a story and introduction (done)
Blend with a secret ending in Amirian, as a spinoff.
Reduce the game mechanics and making them easy for the player, reduce the building costs, requirements, skills and tower upgrades...
Improve some animations, add variations, prepare good templates to progress fast as I did with Amirian.
After all work done with Amirian's plugins I'm considering a new facelift for Obsidian Lust once finished with December's priorities, but meanwhile I will resume back with the animations and creative stuff for the game, leaving behind the game programming.

As soon as I get fixed the game, next update will feature more variations and contents for the dungeons π
Amirian Curse
Time to finish the kuns sidequest and the year roadmap.
I'm planning a public release on December with some early access content unlocked, but the new side-quests will remain locked until next year after finished with the roadmap, so next updates with the game will focus on small extra contents we can vote in polls to add further gameplay for supporters.
Such extras might include:
Scene with the captain of the ship in DawnHarbor
Extra scenes with the Velvet Rug pub: masseuse, boss (friendly) revenge
More dreams/nightmares for Linda, Enilynn and Linessa
Remastering old frames, lamias, ivy maidens ...
Amirian Curse Demo
The current status of the game allows me to make a new demo. It will require a content cut from the original game copy, though I'd like adding some small contents to give away the demo's source to the community.
I will also resume it from January.

Alice Tickle Games
There's a Christmas event to be prepared for the open interactive release on ITCH with the material we have from the previous years.
And ... finish with all remaining commissions before New Year ππΊ
I wish you all had a great week, great Thanksgiving day and enjoyed BlackFriday ^^
gonna prepare now some stuff for December.
πNow, let's get done with 2024! π₯³

HopelessCoderKun