XaiJu
jayakun
jayakun

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May's Status - Heat is coming, YAY!

Heya! patrons! working hard on animations and the rpg, after publishing Knismewitch May's version I'll have a couple of days off ^^, but I'll be around discord!

Advice

I'll have to slow down the workload and queue for this month just a little, as I'm making some exam and need to finish other job's stuff for good. Apologies, some works could be delayed more than 2 weeks.

By the end of May I'll have beaten all major priorities and will focus on starting my activity as freelance, which means, my own schedule, and more hours for you along the week.

Glad to do so, as I'll be able to dedicate to knismewitch some more script and dialogs, while I can focus on our contributors here to fit their contents and chars into the game.

Tier updates

Among other tier changes, this month we've set a monthly (or so) poll and post about several series:

Knismewitch RPG game

There's no release date yet for the completed demo, but after pushing some basic animations and fix the main quest gaps, I'd say that  we could have a public working demo to share from mid-summer till closer to the end. From there onwards, we could have some consolidated staff and I could make a progressive monthly update with new scenes and characters/monsters.

Can't publish yet with April's promised contents, sorry. I rely on adding the new animations of alraune and myconids (yet drafts) along these next days. All details will come in May's release.

So, what's up after May?

I'd like to go back to DA to open some commissions, all them would be published here first, then there, and resume the XNAPlayer prototype, I bet having alice in a wall of tickling with several interactions would be a lovely scene to validate the project.

I wish you a nice, fun and productive month of May :)


Now, let me go for a beer ;)




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