Naturalis v1.0 beta 3 release
Added 2023-04-08 15:28:58 +0000 UTCDecided to release another beta to get a few important fixes out :)
Fixed & improved zeroing of duplicate morphs
Switching the pose during calibration had broken an implementation that zeroed TittyMagic morphs from earlier packages. It's important that this works because it's easy to end up with duplicate morphs on the person atom by loading a pose or morph preset that includes pose morphs from a previous version of Naturalis or from an old TittyMagic var. This is now fixed and the morphs get zeroed during calibration correctly.
In addition:
- Duplicate BootyMagic morphs from previous Naturalis vars are also zeroed.
- Local TittyMagic and BootyMagic morphs (i.e. morph from unpacked vars) are now zeroed as well in case you have some old unpacked installation of TittyMagic or Naturalis. The morphs that are zeroed are ones where the name matches BM_*, TM_*, TM3_* or TM5_*.
- Loading a pose preset or morph preset is now detected automatically, and any duplicate morphs are zeroed.
(In other words, you dont have to notice the issue, make the genius intellect inference that the shape is off because the pose you loaded probably had pose morphs from some old version, and then manually calibrate after loading the offending preset.)
These improvements mean no more distorted breasts due to old Naturalis or TittyMagic installations when loading some old pose/morph preset. You also don't have to worry about whether Naturalis is active when saving a preset: the morphs get saved, but they get zeroed when you load the preset if Naturalis is active on the person atom at that time. If you load the preset without having Naturalis active, it'll apply the morphs as usual.
Fixed too high hard collider mass with soft breasts
Improved the scaling of breast hard collider mass. The amount of force that gets applied during collision should now be more appropriate at high softness across all sizes - in the beta, moving soft breasts with collision was a quite a bit too easy due to the physics overhaul done in beta 1.
Other
- fixed gravity counterforce reverting to automatically calculated value if set manually
- morphing: very small and very hard breasts no longer flatten easily with collision
- morphing: slightly reduced depth in morphing at max softness
- breast main joint physics tweaks: decreased damper a bit, increased center of gravity a bit, increased spring a bit
- breast soft physics tweaks: fat back force for soft breasts is now lower when local distortion physics is disabled, areola&nipple distance limit multipliers are brought closer to 1 (the low multipliers didn't play as well with collision physics as I thought)
-everlaster
Comments
Oops, a sentence got cut off there. Fixed. I should probably start taking these posts through ChatGPT for a final proofread...
everlaster
2023-04-08 15:35:26 +0000 UTC