XaiJu
rykarr
rykarr

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a quickie with mr. yiffy

April '21 Update: Now available for all patrons to enjoy with an extra, slightly tweaked version.

Since Mr. Yiffy is a very new model, I wanted to test him in a "live" scene to get a good feel on how to manipulate his model properly. And to see if my own edits are holding up in an actual scene.

For this shot I'm reusing the set and overall premise from #80 - double up. For your convenience, I've also attached the specific shot that I'm using as a reference. I loved how this turned out. It's so simple and quick, but looks amazing imo. And I also love how my original shot from #80 has "another side" to it now with Mr. Yiffy. 

I only have one big thing to talk about with this quickie. As I've mentioned in my other post with Mr. Yiffy, I believe that the hunch is a very essential part in maintaining his silhouette. And I've maintained that hunch with this pose, and probably will with future poses as well. It's not quite as severe of a hunch as it is in-game, but he's not perfectly upright either. In fact, I took it upon myself to make sure his silhouette is similar enough to the in-game one. Right down to the way his fingers are at rest. 

I think I did a decent enough job. I just love this shot for what it is.

a quickie with mr. yiffy a quickie with mr. yiffy a quickie with mr. yiffy

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