So based on my poll, it seems like the majority of my patrons would like to see more Kul'tiran stuff atm. While I don't really have anything in the works for them just yet, I do have a few things from the past with them that I'd like to share.
Let's take a look at the model itself. The first set of images (where he's wearing a beanie and nude) is from my most recent iteration of the model. He looks wonderfully plump and polished. I think you guys would love him. He's based on one of my best friend's actual characters, though I took the liberty of re-imagining him as a lumberjack. He's also a part of my worldbuilding, and his name is Montgomery Magnol (also a name of a bot on my Discord server :) ). I'll share more details of who he is as a character some day down the road.
The second set of images (where he's wearing a beanie but not nude) is from that same model, but without any of my edits and morphs applied to it. In other words, that's basically how he would look like in-game. I think you can see by comparison that I put in a lot of extra (emphasis on extra) work in making sure he's much more bountiful in my projects than he is in-game.
The last set of images (where it says ADJUSTED/ORIGINAL up top) were from the OG Kul'tiran model that you saw in #67 - hardening, and that one came from BFA's beta. That was the problematic model that clearly was unfinished and missing a lot of joints. I've long since deleted that particular model, but I still have those images that demoed him originally.
Rykarr
2020-06-08 08:34:54 +0000 UTC