XaiJu
Pamatronic
Pamatronic

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Deadly Furnitures V 3.1.3 - Decap CTD fix

This isn't something entirely new, but I sometimes forget that not everyone here is on my Discord. (Go there and join. NAUW!)

This new Update has been uploaded there a few weeks ago, and according to the feedback, it seems to work reliably, so you can at the very least be sure that it doesn't brick your game.

But lets get to the Interesting part: What is in this new version?
As some as you will likely remember, In Skyrim, Whenever a head is detached from its body, your game will crash if you have any Nioverride face Overlays enabled, which is a bit annoying because many other mods rely on those overlays.

But at the start of December, a talented fellow came up with with, well... , not quite a solution per se, but a very good workaround:
https://www.nexusmods.com/skyrimspecialedition/mods/135254?tab=description

My mods usually use the PO3 script command to achieve decaps, so I had to make a few changes to reroute them to this new solution if its installed on your system.


In short, what does this new update mean for you and how will affect your game?
Whenever one of the Devices in DF is about to do a decap, it will check if you have Next-Gen decaps installed. If yes, it will use it to perform the decap. If you Dont have it installed, it will fall back to the previously used method.

Download:

Pama Deadly Furnitures V3.1.3 (For SE/AE)

This will work on Existing saves.
In my personal tests it worked very well, But some folks on the discord mentioned some visual oddities in extreme edge cases (custom heads/Skeletons/Races). Those Issues are however caused by NGD itself, not by my usage of it. So you might want to report issues directly to their Nexus page instead of me. 

Again, sorry for taking so long for putting this here, My head was somewhere else during the last weeks.
(see what I did there? :p)


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