XaiJu
Pamatronic
Pamatronic

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Dwemer Electrics - Final Version and a new companion Device

Aight, after way too much time has passed, I finally present to you:
The full Featured Dwemer Electric Device, as well as a new Bonus Device the "Display Lamp".
These two are meant to be used together and are grouped in the spawn menu. Place em in the same room and they should automatically recognize each other. They can obviously work independently as well.

This was by far the most complicated Device I did so far, and some important lessons were learned. Apart from the technical ones however, I also learned something important about myself and my work ethic. I will elaborate more about this in a big public post soon, but what I can say now is that future Devices will be a bit more focused on a single function and not try to be multiple things at once. Main reason here is that I have a limited attention span and my interest in any Single Device or PA extension recedes if I work on them for to long. Which in turn kills my motivation and will make progress painfully slow (as was seen in today's example).

To be fair though, this entire Device was fairly open ended from the start without any reference to go on. I just had the vague Idea "something about Electricity", so it took time to narrow the details down. and feature creep became a thing.

(in order to avoid drawing it out any longer, I have decided AGAINST including sounds. Personally I don't feel like they would meaningfully add to the thing and I also hate searching for suitable sound snippets)

So, with that out of the way, lets talk about something more positive.
All teased features from last time are fully implemented, persistence for the Main Device as well as the new Display Lamp is functional, and I had time to test it. Which means it should run fairly stable and don't hold many surprises.

As for the Future, The currently running pol holds multiple interesting options I'm looking forward to do, and I have multiple more lined up beyond those.

And now, finally, today's important stuff:

Downloads:

Pamas Deadly Furnitures Version 2.6.2 for SE/AE

Installation

-Install with Vortex or MO2
-Run FNIS/Nemesis (or use Pandora at your own Risk)
-enjoy

I THINK you should be able to get away without starting a new save, BUT:
already spawned Devices wont work anymore, you need to spawn new ones.

Dependency
The newly added features make use of the Dwarwen Limbless Cyborg outfit From Tawoba.
For your convenience, Ive added a copy of the my own built of these outfits in this upload so the Device works out of the box, But its just a uni-weight CBBE HDT body.

I strongly recommend you install Tawoba yourself and built the outfit to match your own body type.

CBBE/3BBB/3BAv2 version can be found here: CLICK
Alternative version for BHUNP can be found Here: CLICK

Make sure that your own version overwrites the files included in this version of DF (or simply delete them).
You also don't need to activate Tawobas plugin if you don't want to, just the files are needed)

That should cover everything. If you encounter issues, don't hesitate to let me know. (Preferably over the Discord due to the ease of communication there).

As mentioned earlier, there are a few things about the future of my Skyrim Related endeavors which I didn't say here but still need addressing, but that is something for a general public post.
(Dont worry, I'm not planning on stopping or anything like that)

Until then, as always, thank you for your support and saint-like patience with me. This one really took the cake, but If the current poll goes like I want it to, we are in for a few quick ones after this.
See you soon :)

Dwemer Electrics - Final Version and a new companion Device Dwemer Electrics - Final Version and a new companion Device

Comments

Generally speaking, I'm not a big fan of including sounds for the Devices. I personally don't need them and Its an absolute nightmare to search for sound clips online and edit them into something usable. And Even If I do I have to use basic sounds to avoid voicetype mismatches. Not gonna say I´ll never use sounds again, but It REALLY needs to add to the device. As for the current Roaster, I dont think Im gonna revisit that particular Device (I dont have the source files for the currently used animations, so I´d have to do a lot of work just to recreate them and ten add some). But Im fairly certain we will get Some other device of that type (roaster/oven/boiler) at some point in the Future which can get a bit more variety in Animations.

Pamatronic

Love the work you do and all the stuff you've added to this over the years. One question though: just like with the new gallows feature where they struggle and groan progressively less, is there any chance you would be able to do something like that for the spitroast as well? Again love the work you do and hope you keep enjoying what you do!

Steven Dubois

Yes. Just download Tawoba as outlined in the Description. After that you can use bodyslide to built the outfit to match your characters.

Pamatronic

Hi Pama, love your great work. Particular the display option is super nice, i have an question is when i use the main device to click remove limbs my original body preset will gone, i checked the reason is because the remove limb process add a outfit called amputated to the corpse. Is there anyway i Can use body slide to refresh the body preset of the amputated outfit?

zl83735527

Thank you for this amazing device. To display the victims is a special touch, and you can even play around with the torso. My new favorite.

JustLooking4H


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