XaiJu
Pamatronic
Pamatronic

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Bad ends Revived, Roadmap, and other opportunities

Those of you which follow the the Prison Alternative support thread will already have seen the little preview, but for everyone else, let me bring you up to speed.


Originally, i planned on a universal system for executions, similar to the one used in the original bad ends mod. But after some deliberation, i decided to implement individual solutions for the different holds. This is done for two reasons. First one being that people like variety (duh). And the second one being that city/flora overhauls are a thing.

Which means that every city will get its own esp for its  outdoor devices and associated events. This way, If a specific cities device conflicts  with you used city overhaul, you can just leave that esp out and still use the other ones. I will also provide a merged version when all holds are finished.

In general, i decided to stick with the general designs the original bad ends used and apply my own technologies for the actual scene handling. Using a mixture of animation and Havoc based solutions. I started of with Winterhold and built a switchable 1 Actor /2 Actor havoc based version of the Gallows. Already usable without an actual PA-scene. might upload it for the Beta-Tester Tier soon.


Another very interesting development is, that i got in touch with Kalmah. Hes the Autor of "Submissive Lola - an Extension". (thanks to Executaball for bringing this to my attention)

The mod contains an assortment of extremely well made animations (far superior to anything in Zap8), revolving around punishment and executions. AND, (drumroll)...

I got permission from him to freely use them in my own mods, which will enable me to make a few more punishment Events, Lethal and Non-Lethal. So stay tuned for that :)


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