XaiJu
aephrosi
aephrosi

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August 21, 2017

Finally, I've figured out why the models were looking very dated.  There's a Unity option for lighting mode that made a world of difference in how the shaders are processed as visible in the above.  Skin doesn't look all plastic-y anymore.  I am quite pleased with that.

I spent a fair amount of the week tuning the texture maps to work with the new lighting mode.  I'll have to redo the video at some point now.

I also spent a good amount of time on the interactions.  Grabbing Nipples and spreading vagina (NSFW) work now.  These are all playable in a preview build just released to the $5 patrons.

I had to remove the "height" and "size" scaling for the characters and replace it with just "size."  The non-uniform scaling was causing serious issues with the interactions lining up.  Many hours were spent trying to figure that out unfortunately.  Fortunately, since I figured that out on the nipples, the vagina (or "Undercarriage" as you can perform the same interaction without a vagina) was fairly easy to get that lined up.

The character loading between scenes is put together now, which is also in playable in the $5 preview build just released.

Full-ish list of stuff is available on the Trello board. 



August 21, 2017

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