(Edit) Hotfix 1:
Fixed invisible boob suck in boobless succubus x kobold animation.
Fixed missing variant sound in the cinematics using the legacy sound system (Thanks to Myahmary for the bug report).
Aphrodisiac gas now works properly on the crypt floor (Thanks to Liamitis for the bug report).
Made further improvements to performance in the naughty juice shader.
Added in the still missing minotaur pp normals.
Hardcore toggle is now on the pause menu instead of the settings menu (Thanks to Lulu for the bug report).
Hardcore mode toggle warning message no longer enables hardcore mode when pressing the no option.
Item 3d models are no longer rendered outside of player vision, they are still marked on the map though (Thanks to Lulu for the bug report).
Minimap move command no longer turns into a regular unsafe move command when moving the mouse off of the minimap while moving (Thanks to Lulu for the bug report).
Added some more robustness to the nearby npc checks when adding cinematics to the selection menu (Thanks to Lulu for the bug report. And also to whoever commented about this ages ago, sorry I can't find your comment).
Fixed black not being a selectable hair color (Thanks to MGFizzy for the bug report).
Fixed the janky skeleton weights on the boobed succubus swimsuit.
Hopefully fixed the bright lights occurring when trying to set oil below 0 or above 1 in the customization menu (Thanks to IcyNinji for the bug report).
Original post below:
I made a few changes to how character customization stores data in the metaprogress savefile in this build, so customization will be reset but old saves should still work with the new data structure.
There are new customization options for skin color and oily skin. And a new option to swap between customizing Chloe/Incubus/Succubus.
Incubus and Succubus both have options to toggle boobs and hair, change hair color and set oily skin.
The new pantherman enemy has a stealth ability and can backstab characters for a guaranteed critical hit. After 3 successful melee hits he will enter stealth and teleport to a random nearby location and attempt to sneak attack a nearby target from behind.
I used fmod for audio in the new cinematics as a test. I think I've ironed out most of the bugs with the integration and it should be indistinguishable from the native Godot audio. If anybody has any issues with with audio in these scenes please let me know in the comments.
There are also some changes to how cinematics are unlocked for the memory menu. This will hopefully fix most problems with cinematics not unlocking.
Also, an error message will now be displayed ingame if there were any issues with saving the metaprogress file after viewing a cinematic for the first time.
The preview for early access 3 will be uploaded on the 1st of april.
Thank you all so much for your support.
Full list of changes below.
New stuff:
New jungle floor added.
New pantherman enemy.
New skin customization options for Chloe.
New Incubus/Succubus customization options.
New pantherman missionary cinematic.
New goblin threesome cinematic.
Sedusa statue cinematic finished.
Changes:
There is now a one way hardcore mode toggle in the settings menu (Thanks to MyahTG for the suggestion).
Items now have proper buy and sell prices (Thanks to KT for the reminder).
Most obtainable items have been added to the floor in the debug room (Thanks to Myahmary for the suggestion).
Reworked the metaprogress savefile to accomodate the new customization options.
Bugfixes:
Wet effect is now properly applied during cinematics (Thanks to RequestNightBird for the bug report).
Fixed a few issues with the naughty fluid shader.
The wet effect is no longer applied to hidden bodyparts.
Vaults will no longer lock up if the player attempts to pick up an item while having a full inventory.
Fixed a bunch of missing and broken normal maps.
Hopefully fixed issues with cinematics not unlocking properly. (Thanks to gondrag morin and JAKE THE SPARTAN for the bug reports).
Fixed bodyhair and eyebrows sometimes using the wrong haircolor.
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