XaiJu
BondageProjects
BondageProjects

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Bondage Club RPG

Thanks for all your ideas and suggestions, this is great.  Here's the game plan I have for the Bondage Club RPG so far, let me know if you like it, if you see pitfalls of if you get new ideas that would be fun to implement.


Kidnapping mini-game - BDSM system changes - BDS is divided by 2 once used, doesn't heal automatically


B - Brute force (great VS domination, weak vs sneakiness)

Starts at 6 +1 for items:

Strapon Panties, Racket, Duster gag, HarnessPonyBits

Divided by 2 if stripped


D - Domination (great VS sneakiness, weak vs brute force)

Starts at 6 +1 for items:

Mistress Top, Gavel, Nurse Outfit, Pillory

Divided by 2 if gagged


S - Sneakiness (great VS brute force, weak vs domination)

Starts at 6 +1 for items:

Camera, Sleeping pills, Long duster, Studded Blindfold

Divided by 2 if feet are restrained


M - Meditate (Heals BDS back to full, weak against everything)

This skill must be timed correctly, it doesn’t damage but restores BDS back to full to be ready to attack once again.


Create an AI to pick the best option with some randomness


New "Rival Club" room accessible from the main hall.

That room will contain an NPC that gives missions to infiltrate a rival club: Pandora's Box

New "Infiltration" skill, earned after each mission (successful or not)


Each level in infiltration allows the user to pick a perk to help in infiltration missions:

Strength - +2 Brute force in Pandora's box

Charisma - +2 Domination in Pandora's box

Agility - +2 Sneakiness in Pandora's box

Resilience - +5 willpower in Pandora's box

Endurance - +5 willpower in Pandora's box

Lockpicking - One free lockpicking without mini-game

Keen eye - One free switch found without mini-game

Running - Skip one fight free, lose the opponent

Mapping - 1 less rooms to find final objective

Forgery - Skip entry maid that checks papers

Begging - Less time in prison if the mission fails

Bribery - Pay less to get out of prison freely

Negotiation - A little more money after each successful mission

Perks can be assigned/trained as the user wants it, before every mission.


When ready, the mission starts, a maid in red greets the player which infiltrates Pandora's box. The rival club will have a few unique backgrounds.

The missions can be:

- Rescue a kidnapped girl

- Kidnap someone for a prisoner exchange

- Find a stolen item

- Steal some documents

Starts in room #1 with many arrows to move to random rooms #2, #3, etc. From #2 you could reach #4 #5, etc. Each room has its background and NPC(s). Some NPCs will fight the player, others will need help, some will simply chat. Some doors will be locked, needing a mini-game to unlock it. Some rooms will have hidden switches to find by clicking everywhere, some rooms could have traps. Willpower is carried throughout the infiltration. If it reaches zero, the player surrenders and gets jailed for X minutes, or can bribe her way out. A successful mission will give some money to the player and might allow her to make new friends for her private room.


Second phase ideas:

- When the player gets jailed, another online player could take the mission to go rescue her. If she succeeds, they both end up in a multiplayer room and can roleplay together. If she fails, she gets thrown in jail with the other girl, in a multiplayer room with a cell setting, maybe raising the time sentence for both girls.

- As your infiltration skill rises, you could become famous (infamous) in the rival club and they could try to kidnap you as you wander in the regular bondage club. They could also kidnap your friends in your private room, and you could take special missions to go rescue them.

- Owned online players or lover online players could also get kidnapped, the player could receive a ransom note. If the players pay, she could free her lover or sub right away. If the player doesn’t pay, she could start a mission to free them or let them rot in jail for X more minutes.

Comments

Great! Part of it should be ready for the next beta :)

Bondage Projects

*both thumps up* I like this.

Awesome! Everything won't be ready for the next release but I hope the final product will be fun. Cheers!

Bondage Projects

This will be an awesome adaption to the game, definitely will love to try it out and can't wait. The listed play through is also perfect as far as the scenarios and situations. Almost exactly what I have been imagining too, in having the rival agency, the kidnapping and etc... Can' wait.

Alfredo A. Newball Jr.

The jail time would probably be more in minutes than in hours. A week in jail is way too long :)

Bondage Projects

How long would be said jailed time 6, 12, 24 hours, a week, and will random note increase the amount of times player participates

Demonese

I might not be able to do everything in 1 month, but it's ok if it takes 2 or 3 releases, I do plan on finishing it until the second phase. Yes, maybe some archetypes like Mistresses could have strengths in "Domination", and since there will be an IA, it will be used more often.

Bondage Projects

Its a very nice setup and will be fun when finished. I just hope it will not be a 1 month thing but will be worked on until finished and maybe improved when time arrise. I had 1 idea. When facing a oponent in kidnapping game they could have set preferences. A club mistress would use dominsation more and a sub sneakiness and maid brute force for example.


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