XaiJu
ano_delta
ano_delta

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(A15-5) Ending part progress

Next on the release queue - A15

Sorry for GIF quality, I had to heavily compress it so I could fit 15 seconds in it. I'm currently focused on A15 and plan to finish it this week. Roughly speaking, the ending part is done, but it needs a little polish to be considered fully finished. After that, I'll add fluids and make a final pass to polish parts where I see issues in animation. I should add, that the last seconds will be blurred, so I won't work on them. I'll just make sure that you can read movements from blurred shapes.

The current Unreal Engine short animation will be released soon after A15. There isn't much left to do in it. Meanwhile, I was researching ways to port stuff from Blender to UE and found a few ways I can make tentacles work in UE. So, most likely the next UE animation be a remake of one of my old tentacle posters/animations. Initially, I wanted to do an "original animation trilogy" remake where I remake my first 3 animations in UE. But seems like I found something more interesting and complex to do.

(A15-5) Ending part progress

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