Please send requests and opinions on discord.
I can't reply right away, but I will definitely reply.
https://discord.gg/RSa8dTgFe7
E's Laf++-----------------------------------------------------------------
[file difference ver download [zip]]
[Sisca OST under construction]
discord (Created by volunteers)- https://discord.gg/u8rKHE8KDB
discord (bug report)- https://discord.gg/RSa8dTgFe7
wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B
■Game Update Points
・Future plans (the one above has priority)
Kitsune animation added
I want to increase the number of stages just a little
Alcott 3D creation currently creating new weapons and female characters
Arcade mode under construction
Serena added; graphics will be updated
Command list: Creating explanations, videos, and thumbnails
VS-NET UI creation
First generation mook book, I want to make it as much as possible & I have confirmed how to make it and the actual product, all that's left is time
Creating an explanation video
Add Caligula Add a temporary character with the same graphics as [E's Laf]
・All characters
sisca stage under construction
Air Dash Possible timing jump from 8>4F Cancel timing 10F>Delete
Air Dash [When disembarking] Added
Air Dash [during enemy damage] added
Throw Combo rate10>20%
2Bar Fixed damage 1200>1800
FS Fixed damage 100>300
・Main
flame Fixed a bug where flame does not disappear during FS
236B[flame/FS] Number of hits during sliding 3>1
214A[flame] Fixed a bug where Dashslide would turn over the opponent if it was mounted tightly and close
2C/JC/236A/J236A/236B During FS, Screen Freeze time 16>0F Invincible0F FC not possible
・sisca
6B[FS] Delete special root flag On Hit return to cancel anything
6D On Hit floating Attack hitbo forward deletion Overall Recovery45>60F
236A[2hit] Hitbo will only appear when the opponent takes damage
236BA[FS]/236CA[FS] added
236B[FS]/236C[FS] A/C/6C derivative now has FS version
236C[FS] Jump up to 3F speed
236B6D[FS]/236C6D[FS] Startup1F acceleration
236A/J214B/236B/236BA/236BC During FS, Screen Freeze time 16>0F Invincible0F FC not possible
・Tae
JD Don't fall through the wall
4B/6D/JD/236A/236B During FS, Screen Freeze time 16>0F Invincible0F FC not possible
・cecil
C Damage hitbo wide
C[CH] Hitstun22>26F
JD Jump consumption
J4C At FS, Screen Freeze time 16>0F Invincible0F FC not possible
・Kitsune
Burst type operation added
Grab/Aerial Grab added
CloseB [Aerial] Hitstun19>27F
2C Hitstun27>30F
---------------------------------------------------------------------------
・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.
・ Rollback is implemented. Red letters in VS-NET are rollback rooms.