https://twitter.com/FreeEslaf/status/1595832385383591937
https://twitter.com/FreeEslaf/status/1596878285878988801
https://twitter.com/FreeEslaf/status/1596902107931504640
https://twitter.com/FreeEslaf/status/1596917420102340608
https://twitter.com/FreeEslaf/status/1597252192075120640
Comments on patreon are not notified, so there is a high possibility that you will not notice them. Please DM me on twitter.
【Note】
If you can't download the game
Browser security is bad, not game data. There is no problem with the prepared data, and it is difficult for me to improve it.
Please check whether it has been canceled from the save by right-clicking or from the download history.
E's Laf++-----------------------------------------------------------------
[file difference ver download [zip]]
discord - https://discord.com/invite/ATTQtBv
wiki - https://wiki.gbl.gg/w/E%27s_Laf%2B%2B
How to [VS NET] - https://docs.google.com/presentation/d/14DuXYIEqTa0FUzRoy5zCJe9r7DH-tLzZdCSbiZL20d8/edit#slide=id.gab4dd20776_0_7
■Game Update Points
・Future plans (top priority)
Operation related: Since it has been implemented, fine tuning the specifications and improving the UI
Music cecil music request
Fox addition Creation of 3D model
Serena Added Graphics will be updated
Addition of Stina techniques, adjustment of detailed specifications
VS-NET UI creation
Command table UI improvement
I want to make the first Mook book, and I've already confirmed how to make it and the actual product. Only time is left
Create an explainer video
Alcott Stopped work for a while to boil down the concept Remake to [power + gamble]
Caligula added Add a temporary character with the same graphics as "E's Laf"
We have summarized the adjustment policy in text http://eslaf.main.jp/2/tyo.txt
・Overall adjustment Others
Fox temporary addition for actual machine check
TG[FS] Damage 1500>1200 (missed last time
・Main
236A [Reserve/flame /FS] Startup26>20F Screen Freeze Timing 26>20F Invincible Time 26>20F
236B [6HIT/flame] X-Knockback 120>70 Blow up 100>90
236C Regardless of the number of hits, the advantage time after hitting will be the same regardless of the timing
・sisca
JD overhead > high
・Tina
Compared to other characters, she lacked a simple character power, and there were only debuff elements left when she couldn't manage her food because she didn't have any buffs.
While others have enhancement abilities, we have adjusted the part where there was a character difference because the skill performance was not particularly high because there was only a disadvantage when there was no weight.
Clean hit added Damage increased by 30% when hit with the tip
Satiety bonus added. Damage increased by 30% when performing a move when the weight is max. Tip active enhancement.
C Addition of clean hit/satisfaction bonus Don't move past the corner Move the position of the 3rd shot slightly forward to make it easier to hit 3 times
6C/2B/3B Added clean hit and full bonus
214A 12kg increase time 30>15F
214B 12kg increase time 30>25F Remaining 8kg increase time 20>25F
・Stina
JB Start rate36>29% Expand the collision hitbox upwards
JC [Aerial] Start rate 34>27% Extension delay 16>18F Upper blow away 60>70 Overall Recovery 45>43F Expand collision hitbox upwards Reduce lateral movement inertia after 20F
・Serena
Blue Turret Changed to disappear when damaged
2D Fix for warping when turning around
236A [bullet] Changed to disappear when damaged Jump avoidable
214D [bullet] Changed to disappear when damaged
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・ Language setting Choose from optional languages
・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.
・ Rollback Implementation I know ggpo exists, but I haven't decided if I want to implement it.
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・ keyconfig Press F9. When the PAD is operated, the setting items of the 1P side will open. Press F9 and perform key configuration with PAD from the top to the bottom. Make this exe active. Press F11 to complete the setting.