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Cursed_Atelier
Cursed_Atelier

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Progress Report #26: July, 2022

"There is no WiFi in the wilderness, but with fine company alongside, you'd find no better connection."

Hiya folks o/

With internal evaluation of Henosis Overhaul patch now winding down, the team's focus continues shifting from feedback accumulation to content expansion. Efforts are underway to generate subject matter that'd bridge current lore gaps and at the same time lay the groundwork for new playable content. Allow us to summary down a little on what was done this week in that regard.

The artist resumed his role working on the interiors because the road to enlightening is long and winding and there is always a new room(s) to work on. At the same time, to reset his gears, he picked up Haar and Caly's hiking scenario once more because he felt he could do more with it. "What's on his artistic mind?", we wonder, but that is all we can do while he does his thing.

The story department was a bit excited this week working on a chain of "fun" new mini events. "Slime!" is the only hint they were willing to give us but, we've seen enough risqué avenues to know where this is heading. Additionally, based on feedback, writers have also decided to revisit dialogues and retouch them for more flow and immersion. Unfortunately, we're informed that this particular endeavour would be a long one because priorities dictate other tasks take precedence. Rest assured however, but we'll get it done... eventually!

Finally, our coder moved away combat balancing for now and made his way back to engine optimization because with every content update, asset heavy maps tend to become more demanding on resources and the last thing we want is to have the game take eons to load, or worse, start crashing when zoning in populated areas. Some miscellaneous errors were also spotted in that regard and promptly tackled on the back-end in preparation for the upcoming patch.

And that is it for this week. We're hopeful that we'll have new content info to share with you next week with things ramping up in that aspect so stay tuned till then.

Thank you for your time.

Kind Regards,

Cursed-Atelier Team

Progress Report #26: July, 2022

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