Upper Tiles: Foliage and Shadows
Added 2025-02-24 16:00:05 +0000 UTCHello! I think that today's release will be a useful one!

You've seen these before, but I don't think that I've shared the assets.
Last summer, when we were working on the monster project, these upper-layer foliage and shadow tiles were visible in my gameplay videos. Some patrons were interested in these, but at the time I was focused on the monsters and put it aside... until now :)
This week I was recently working with these tiles. I wanted to expand them a bit for my own use, and figured that it was a good chance to share the updated set with the patron group.
This ended up being a pretty nice little tileset, and designed to be really versatile.
It's intended to be on a top layer. No collision, above the player and other tiles. Intended to fade nicely into black. It should fade into black like you see in my preview above.

It includes:
upper layer black tiles: We have some variants in each direction to avoid unaesthetic tile repetition. Good for general use for caves, trees, or other natural environments. Direct diagonals are included because they're useful in manmade interiors too.
Foliage overhang tiles and matching shadow tiles with 50% transparency (will probably need to use two layers for the foliage above the shadows if you're going to use both, like my preview)
Black and white fading gradients: very simple patterns here, mostly intended to signify entrances and exits.
you can see the light from the cave entrance in my preview. That's actually tiles: there's some Elements tiles that have these lights built into them. I figured it might be helpful to put such effects onto the upper layer so there's some additional flexibility with them
Note: this set uses pure black and pure white, and because of the "dirty" fading effects, it's not gonna be a good match for classic Time Fantasy. Best used with Elements or other full-color styles.
alpha: It is also makes use of alpha transparencies. In modern game engines there's not any problems with restricting that (like there was back in the rm2k3 days)-- but if you are going to edit the image files then its worth mentioning.
Anyways, here are the Downloads:
As usual with any tileset add-on that I release, these are arranged in a regular grid so they can easily be added to any existing tileset.
For RPG Maker Users: this one should work directly without needing to manually add it as an add-on.
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Another note: I didn't test these in RPGMaker at all, for me I tested them out in game maker. If the transparency is a problem tho then lmk thanks and I'll take a look.
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Okay-- I'll be back later in the week with something fresh. See you then.
Thanks!
Comments
This is epic!!
Silly Cicada
2025-03-15 19:37:24 +0000 UTCLove this 😍
Monster Mew
2025-02-24 22:18:00 +0000 UTCThanks. This should make forests easier since I can’t figure out how to make thickets of trees with Elements tiles.
Sanguine Calamus
2025-02-24 16:49:48 +0000 UTCThanks, this is awesome. Very useful!
Jorden
2025-02-24 16:04:44 +0000 UTCThanks this will be useful
Ragnarok Aesthetic
2025-02-24 16:01:30 +0000 UTC