Hi gang!
Hope you're all doing as well as you can be. In the next few hours, if everything goes according to plan, a new DDB Importer version will drop including an alpha release for munching in Feats, Backgrounds, and Classes & Class Features in bulk.
There will be some rapid improvements to Class Advancements and some adjustments to support the new feature advancements.
This will be released to GOD tier initially.
When will this come to othe...
2025-10-14 18:47:55 +0000 UTC
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Hi Gang!
Today's update is a bit longer than usual, we will start with a bit about the modules, and then a bit of a ramble into what I've been up to.
So what's up with DDB Importer? Well, shortly the 5.1.x version of the 5e system is going to be released. This offers a bunch of new enhancements around adding advantage/disadvantage to skills, saves and checks, new journal models, and a complete reworking of the spellcasting preparation model. (Amongst many other changes!)
I w...
2025-08-05 21:53:34 +0000 UTC
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Hello Adventurers!
It's been a while since an update, however, things are in a good place with the importer. Character, spell, item and monster imports are now (mostly) stable.
The Character Importer and Muncher screens have had a makeover and have been updated to the new Foundry "v2" style.

2025-04-04 19:48:36 +0000 UTC
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Hello Adventurers!
Seasons greetings and a Happy New Year! I've been enjoying a slow couple of weeks, interrupted only by a somewhat intense couple of days in a hotel with a small child with Norovirus. I hope you've all been having less... exciting times.
It's been a couple of months since my last update. I was fairly optimistic then about the speed of changes I was able to make around the v4 D&D system. However as things progressed some early flaws in my desig...
2025-01-04 10:33:26 +0000 UTC
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Hello Adventurers!
October saw a massive number of updates to the DDB Importer to support both the 4.x version of the Foundry system and the 2024 rules.
I also had a week of family obligations this month, which somewhat slowed my progress. Although I couldn't do any development that week, I did get a brand new Documentation Site up and running. This should help people find answers to common qu...
2024-11-04 10:04:57 +0000 UTC
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Hello Adventurers!
This month has been hectic for me. The release of the 2024 players handbook was compounded by a new version of the D&D System (V4.0.x) which has brought some wonderful changes, but has required a massive rewrite of DDB Importer.
So what state is 2024 in right now with DDB Importer?
You'll need to be running the 4.0.x version of the D&D System and version 6.0.x of DDB Importer. Right now, it's definitely in the Beta/Testing phase. There are plenty o...
2024-10-02 20:02:19 +0000 UTC
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Salutations Super Villains!
Today is an auspicious day. Put aside your 2024 D&D pre-release nerves, and come and look at this! Our friends at Foundry HQ have been working hard on their Ember project and I'd like to tell you a bit about it!

What is Ember? It's a colossal campaign designed and hand-crafted just for Foundry, a massive sandbox to immerse you and your player...
2024-09-03 15:05:00 +0000 UTC
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Hello Adventures!
Exciting times are ahead; in a few days (from the date of this post, at least), D&D Beyond will start allowing the 2024 rules to be available for those that pre-ordered.
What does this mean for DDB Importer?
The short answer is, I'm not entirely sure, but I have some thoughts...
Let's tackle a few bits you may want to know about.
Firstly, 2014 support/continued importing of the characters/spells/items, etc, as they are right ...
2024-09-02 16:37:41 +0000 UTC
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Hello Adventurers!
This month was quite eventful for me - as previously mentioned, my wife gave birth early (both are doing well and are now back home); just as we were getting over that, my middle daughter spent some time in hospital with a chest infection and breathing difficulties. These, along with the summer holidays and various family commitments, my modules have had limited updates.
Quests from the Infinite Staircase is partially complete. Hopefully, the remaining p...
2024-08-02 21:27:35 +0000 UTC
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Hello Adventurers,
Good news, my wife has had a baby! The Primate family has grown again!
Less good news, this is an email I was expecting to send next month. Earlier this week, my wife's waters broke a month early and required an emergency C-section. Both child and mother are now doing well but are going to be in hospital for a little while.
If you have any support problems, please continue to ask in Discord, and I'll answer when I can, and others might be able help you ou...
2024-07-11 09:06:30 +0000 UTC
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Hello Adventurers,
This month has been a whopper, Where Evil Lives took up a bunch of time, both fixing monster parsing and mapping the adventure. If you're on the fence about the MCDM stuff, it's wonderful breath of fresh air from the dozen or so monsters that are in every official adventure!
A new feature for those of you not running a full automation suite, is simple macros. These are macros added to things like spell descriptions. The initial pack includes Lay On Hands,...
2024-07-02 21:31:46 +0000 UTC
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Hello Adventurers,
What an exciting month, the release of Foundry v12 and the D&D 3.2 system have been keeping me busy this month, along with mapping out the Vecna, Eve of Ruin adventure.
Let's go over some of the highlights. v3.2 of the D&D System brings big changes, mainly around the introduction of "enchantment" effects, that allow spells/features to make changes to specific items rather than the entire actor (for example, the Magic Weapon Spell can target just a single...
2024-06-02 21:27:30 +0000 UTC
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Hello Adventurers!
It's been a frustrating month. There has been a bunch of work in the background towards Foundry v12, several failed experiments, bits of work that have yet to result in meaningful change, and some frustrating regressions.
That said, there have been good improvements for fans of high automation, with improved Chris Premades support. More features are now available for integration with the new improved 5e system, with damage rolls now parsed into rollabl...
2024-05-04 10:41:36 +0000 UTC
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Hello Adventurers!
This month, Adventure Muncher has been significantly revised. The latest version, 2.0.x, supports only Foundry v11 and D&D 5e v3.x.x.
This has brought a number of improvements around importing adventure journals into a reduced number with better structure, as well as providing better integration with the 5e tooltips/rule lookups. In particular, the PHB, DMG and XGTE should now be placed into a much-improved journal format if you import these into a compendiu...
2024-04-03 18:53:43 +0000 UTC
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Hello Adventurers!
For the last month, my labours have mainly been directed at working on compatibility with the new v3.0x series of the D&D system and various issues around it.
We had the not-quite-a-surprise release of Humblewood, which is now finished and compatible with the latest Adventure Muncher.
A small feature was also released to allow journals to be imported into a DDB Journals compendium when importing an adventure. I see this being useful for folks who like ...
2024-03-01 20:45:14 +0000 UTC
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Hello Adventurers!
Well, that was a surprise round and a half; for those of you who missed the news, Foundry now has an official partnership to produce premium D&D content. A new version of the 5e system, version 3.0.0, was released. It caused much chaos breaking many modules, including DDB Importer. (That is also why this update is later than usual!).
What does this mean for us?
- You can still import your content, just as before.
- Lots of improvements to th...
2024-02-04 20:46:39 +0000 UTC
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Happy New Year Adventurers!
I wish you all the best for the coming year, and many improvements over the last. My own backend of 2023 was not ideal, my family suffered from loss on a number of fronts, and we finished the year with my mother-in-law fracturing her neck. We are looking forward to her continued recovery, although she lives a long drive away (at least, long for us Europeans).
This year is shaping up to be very interesting indeed - 5e 2024/OneDnD/5.5 is hittin...
2024-01-02 20:14:36 +0000 UTC
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Hello Adventures,
This month has seen The Book of Many Things and Heroes Feast adventures completed, the 5e system 2.4 released, with some very exciting (although breaking changes), the Pathfinder 2e Remaster land, and, also, I have spent a good few weeks reworking some of the feature, class and race parser to support new 5e advancement structures. This is still ongoing but required by the ongoing project to improve generic feature/class munching.
We have also had some exciting ne...
2023-12-02 16:20:44 +0000 UTC
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With the release of 5e 2.4 I'm going through some of the changes to bring the importer up to date. it's becoming increasingly difficult to support such a wide berth of system and Foundry versions. (And will be several days till a version that has much more native support for 2.4 changes is released).
The upside for supporting versions is that those folk with older versions or who don't make big updates during campaigns get new features (although arguably, these folk are le...
2023-11-19 16:36:26 +0000 UTC
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Hello Adventurers!
I can't believe it's November already!
This month has been buuuusy. As per my previous post, I have been dealing with some family illness, although things are now looking a lot better on that front. Thank you for all the kind words you sent through after my last update. It's very touching.
A part of the importer which sits in the background and does a small but important job has been suffering in recent months, and I have mentioned it before - t...
2023-11-02 17:53:19 +0000 UTC
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Hi evil villains,
This is a small update to let you know I will be away from keyboard until next weekend.
This month has been a bit intense for my family, and I have been spending good chunks of it in the hospital with my wife. It's a school holiday here, so we are heading away for a few days.
Please try not to break anything, and I've left the kobolds in charge to keep things turning.
Thanks
MrPrimate/Jack
2023-10-22 19:26:13 +0000 UTC
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Hello, you lovely goblins!
This month was mostly spent mapping the Phandelver and Below: The Shattered Obelisk, a new adventure that takes the Lost Mines of Phandelver and expands it. That was over 30 scenes!
A huge amount of "hidden" work has been going on this month to prepare the system to support changes required for the upcoming improvements to class and feature imports.
In addition, there are some upcoming changes around how macros can be called by DDB impor...
2023-10-03 11:11:09 +0000 UTC
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Hello Adventurers,
August has been a slow development month for me, it's the summer holidays here in the UK. I had a couple of weeks away with the kids, where for the first time in a long time I made an active effort to step away from development.
This month has seen a few disruptions on the proxy side. One of the elements that sits in the background is the CORS image proxy. This allows Foundry to retrieve the images from D&D Beyond for use in Foundry. It's been working fine f...
2023-09-02 10:48:05 +0000 UTC
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Hello Adventures!
I'm on holiday (vacation) with my family, so hopefully this scheduled message lands in your inbox, and the Kobold interns have not taken this opportunity to seize power.
This month has been quiet on the visible front, but several exciting changes have got our server goblins all over-excited. There have been some incredibly boring refactorings, adding new components and deploying infrastructure to support new features for the DDB Importer. For now there should be ...
2023-08-01 21:35:17 +0000 UTC
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Hello Adventurers!
This month brings a host of new features, bug fixes, improved stability for v11 and a new module. This month v11 went from a "hold off" to a "you probably can" on the upgrade front.
Note Licker is a new module born out of my desire to have numbered pins in journals for things like the PF2e Beginner Box without having to run any scripts/manage any files/updates/changes. Just install and go. It replaces journal note icons on a scene with a numbere...
2023-07-02 11:56:56 +0000 UTC
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Greetings Adventurers!
This month has focused on preparing the modules for version 11 of Foundry. My aim is to support both v10 and v11 for some time.
v11 has now been released, but you should hold on a little bit before updating just yet!
Some of the core modules that many of the effects generated by DDB Importer are currently incompatible (primarily Convenient Effects), and there are a couple of bugs in v11 itself, which cause additional problem...
2023-06-02 20:37:05 +0000 UTC
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Hello Adventurers!
We have just had a spring bank holiday here in the UK, and we visited the Critch Tramway Museum in Derbyshire. It's full of historic trams, and several of them run through the nearby hills. Anyway, you probably don't want to hear about that, so...
This month most of my efforts have been focused on Tokenizer, Pathmuncher and reworking many Waterdeep Heist scenes.
Tokenizer has experienced some significant power-ups this month - it's most notable ...
2023-05-02 20:47:05 +0000 UTC
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Hello Adventurers!
I've just got back from seeing the D&D Movie! It's a lot of fun and hits all the right notes for me. Lots of lovely little easter eggs, and they captured the spirit of the game very well.
This month there have been a couple of hiccups with the connections to fetch Campaign information from D&D Beyond, and this required a bit of work on the backend, and will require a bit more this month. Still, I hope it is stable for now, at least....
2023-04-02 20:39:49 +0000 UTC
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Greetings Adventurers!
Not a huge lot to say this month, my time has mostly been spent:
- Adding support for Keys from the Golden Vault.
- Small improvements to Pathmuncher and DDB Importer.
- Many effect improvements and additions to DDB Importer.
What's coming this month?
I've got a couple of small things in the pipeline, one a bit experimental, so we will see how that plans out. I'm also aiming to tackle some outst...
2023-03-01 21:53:36 +0000 UTC
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Greetings Adventurers!
What a month, huh?
To say the D&D community has been in somewhat of a crisis this month would be no overstatement. Whilst the drama over the OGL seems resolved for now, it was undoubtedly a nerve-wracking time for many folks in the industry.
I personally believe that playing different RPG's is very healthy, good for DM's and Players. In the last year I have played in a Starfinder game (Archibald, awakened space bear), run Warhammer Fantasy Roleplay...
2023-02-01 18:59:13 +0000 UTC
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