Elements Fishin' Poles
Added 2025-02-13 16:00:06 +0000 UTCHello! (ง •̀_•́)ง Let's get to work!

These will eventually be released with the next character expansion pack, so in the meantime this as a special pre-release for patrons. I hope that it's useful for you! It took a bit of work, but I think it came out really nicely.
I procrastinated on this because I knew the pole wouldn't to fit into the 3x3-tile -frame that the Elements character template uses for regular weapons. We'll just have to deal with it-- so this is a general animation sprite-sheet. Here's the breakdown:

The next challenge was making sure that it looks nice with the existing Elements characters. We'd originally designed the base animations to be versatile, so luckily this part came together pretty smoothly.
We have three main animations, in the usual four directions:
The casting animation is 5-frames, and overlays onto the attack/tool-use animation
The single-frame idle animation works with the bow-nock animation
The reeling animation is a 2-frame loop that looks best overlaid on the idle post of the bow-ready animation
The final download sheet here is arranged the same way as the preview above, but without the whitespaces between the animations.
Depending on how you implement fishing in your game, you might organize the animations in different ways. I hope that these files are simple enough to work with.
Unlike the old fishing animations, this one has an invisible line and a separate bobber sprite. This should make it a lot easier to program fishing mechanics into your game:

Downloads:
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Have a wonderful weekend. See you on Monday.
Thanks!