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Monster Monday 11: Slicer Soldier

Hello, I hope you had a nice weekend. Let's continue our summer special event...

As we reach the end of the summer, I wanted to make sure that this series includes some creatures that could work in the later areas of a game world, maybe as elite enemies. That got me thinking about some more intimidating designs, something otherworldly or even alien...

This is the Slicer Soldier. He is a guardian who has stood for centuries, an uncanny golem created by some unimaginable ancient race...

He stands as an intimidating statue, but when the player gets close, the slicer jumps to life!

He has two methods of movement-- he can creep slowly, but when he's on the attack, he leaps after the player hoping to do heavy damage with a slice from his bladed head. His attacks are quick and lethal, with a three-in-a-row combo before taking a short moment to recover.

This guy has a bunch of animations-- though in my prototype I only made use of some of them. (It took a long time to draw the animations, so I really rushed the programming at the end. :P)

As always, here's a longer recording that shows off the enemy in action:

And here's a breakdown of this enemy's behavior and animations:

Like some of the other monsters that I've released, the Slicer Soldier has two directions designed to be mirrored, allowing for full four-directional motion.

Here are the Downloads:

Reminder for RPG Maker users: Like my previous releases in this series, the of the animations are arranged vertically on the sheet. You'll need to animate it manually in the engine by changing the facing direction.

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Previous Summer of Monster releases:

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And that's it for today!

Next week will be the final monster in the series, and then it's back to regular releases.

But before then, I'll be here later in the week with something new. Thanks!

Comments

This is incredible!

Shaun

I’m really digging these creepy enemies. Great job.

OPKnight


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