elements update preview tomorrow
Added 2021-09-24 15:00:01 +0000 UTCHello.
I was planning on another elements progress update today, because I made massive progress this week.
(this is planned to be the final preview/progress/feedback thread on the animations and sprite base-- after this I'm on schedule to jam out the individual sprites!)
But my mom had trouble with her vehicle and I spent most of the afternoon driving her, and then dropping her off to pick up her car at the shop. So I didn't have the time I planned to write up this morning's post.
No big deal; the content is still here-- I just want to put a good post together for you.
These progress posts take quite a bit of time to export all the images and write up the details (though honestly I find it useful to help organize my thoughts and plans)-- so I'm gonna put it together tonight and schedule it for tomorrow/Saturday morning.
BUT I'm not gonna leave you hanging: here are the major headlines for tomorrow's update, where I'll give you more details and more preview images:
1. Head/hair layers separated, updated. Finalized my decision on how these will work.
2. Color Palette Stuff
3. Bow and Arrow animations are in!!!
Here's a quick image with some heads and color palettes. I'll explain it in more detail in tomorrow's post:

Hope that's cool with you. Thanks.
Comments
The customisation approach looks really cool. Have you thought about doing this with monsters too?
Tom Read
2021-09-25 06:21:11 +0000 UTCThe heads look great, absolutely perfect use of layering. In code, we can remove the hair for helmets and such. Awesome!
DC
2021-09-24 18:17:08 +0000 UTC