Hey everyone,
I hope you had a great week!
I reworked the island again and incorporated a lot of things that I learned during the last 2 weeks. I mean, I am still learning tons of things. I have a long list of tutorials for Unreal that I want to go through. But one step at a time. I can definitely say I am very excited about Unreal. The excitement actually increases the more features I use and the longer I spend in the Engine! :)
I also made a quick Youtube video for you so you get a better idea of the island as it is right now:
Unreal is really amazing. There are so many things that are so much better than Unity. Shadow quality for large scenes, performance in general, procedural vegetation, Terrain that can be tweaked non-destructively, collisions with Terrain and objects, usability of the editor and so much more.
I am so glad I finally took the step to switch from Unity. But coming from Unity makes me even more grateful now :) So it was definitely a good experience to learn it the hard way.
There is still a lot to test before we can begin with the actual game design.
For example:
Next week I plan to have a first build for you where you can run around the Island and test the performance. I am veeeery curious about the performance on lower end systems!
Alright, that´s it for this week! I hope you like the update and where we are heading!
Have a great weekend!
PM&Team
Puppetmaster3dx
2021-07-09 19:02:13 +0000 UTCPopuluxe
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2021-07-03 08:37:51 +0000 UTCJohn Douglas
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