StaticMesh and Texture2D support
Added 2020-11-30 13:27:13 +0000 UTCAll static meshes should work now (tested them with -testexport option). Also added (probably complete) support for Texture. Note: if you'll enable texture loading, UE Viewer might crash on Material/MaterialInstance loading - you can't disable materials separately, because the option disables or enables textures AND materials, together.
The next is to support materials, just to let UE Viewer not crash with textures. After that - skeletal mesh and animation.
Comments
Это типа какая-то бета версия ?
MARK2580
2020-11-30 23:24:04 +0000 UTCThank youu!
HEXA
2020-11-30 17:33:09 +0000 UTCWill cubemaps be supported eventually?
Sharpies
2020-11-30 16:51:33 +0000 UTCthaaaaaanks
Samu_
2020-11-30 15:28:47 +0000 UTCThank you!!
taamoy
2020-11-30 14:21:20 +0000 UTCThank you for your hard work!! :D
HalfHeart
2020-11-30 13:41:38 +0000 UTCLEGEND
easkate
2020-11-30 13:29:32 +0000 UTCTHANKS
Pogger man
2020-11-30 13:29:25 +0000 UTC