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Heroic Ideas — Runner-up Poll! Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your ideas on Discord, too! Come join us in the #patron-item-workshop channel!

You may recognize some returning item suggestions! Items can be renominated and re-drawn for weekly polls following a week-long cooldown.

Here are the randomly selected item ideas drawn from this week's nominations!

Ideas

1) Durheim Elite Bands — This headband focuses the mind and body. When you are reduced to 0 hit points but not killed outright, you can make a Wisdom saving throw, dropping to 1 hit point instead on a success. In addition, if a nearby ally is also wearing a durheim elite band you both gain reactions to increase AC, attack an enemy, or move.

2) Transference Parchment — A lead tube with multiple pieces of coal-black parchment inside. While touching the parchment to an object, you can speak the command word to cast legend lore, causing the black coating to fall off and written lore left behind in a language you know.

3) Spectral Shroud — This macabre cloak is possessed by a ghost. While wearing the cloak's hood, you can take on ghostly properties, such as incorporeal movement and flight. However, donning the hood requires you to make a saving throw or be possessed by the cloak's ghost.

4) Wing of Morality — This charred stump of some kind of a wing can be attuned, which attaches it to your back and grows into a full sized wing, granting you a flying speed equal to half your walking speed that works in short bursts. The wing's appearance depends on your alignment, as does the spell you are able to cast from it: dimension door for Good, greater invisibility for Neutral, or banishment for Evil.

5) Weave Spooler — This spear can shrink to the size of a dagger. When a creature near you casts a spell, the spear gains charges equal to the level of the spell. You can expend charges to deal additional force damage or throw the spear to create a concussive blast, expending all charges.

6) Chvorinov’s Lost Theory — A potion made from salamander blood that causes you to burn like a furnace from the inside out. When consumed, your hit points are reduced and you gain temporary hit points equal to the amount lost. During this time, your melee attacks deal additional fire damage and creatures that attack you take fire damage.

7) Chipping Weapon — This rough and jagged weapon hurts sharply even when deflected by the strongest armor. When you make a melee attack against a creature with this weapon and miss the target's AC by 5 or less, the target takes 1d4 bludgeoning damage.

Keep on adventuring!

Comments

Oof, tough choices this week! I love all of them.

Val K.

Good job on that 👍👍. I always liked items that have some side effects or potential dangers associated with using them. They aren't cursed, they're just dangerous to use. Reminds me of the stuff from older fantasy stories where magic is barely understood, barely controlled, and always came at a cost. ❤️

David S.

YUSS! My shroud is doing awesome

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