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Temple of the Draconian Seer - Interactive Scene

Illustration by Ha Art

Each month, I try and pass along the generosity you show me by employing other artists to create a variety of illustrations, portraits, magical items and other works of art that can be used in your games at home, whether they be homebrew or official modules.

This month, I wanted to highlight a very interesting pieces -- the portal at the Temple of the Draconian Seer with art by Ha Art (available as a download at bottom of post).

What makes it special?

The reason this piece is so interesting is that the PNG version of the portal allows you to place ANY scene you wish behind the portal to represent where your players may be traveling:

Just open a program like Photoshop, GIMP or even Dungeondraft, and you can layer the transparent PNG portal over another image and create a new destination, like if we wanted to portray the portal leading to recently released Fey Village illustration, by Mondcuow.

What was the Temple map about again?

The Temple of the Draconian Seer is a Living Dungeon, meant to be used for a multitude of purposes, including as the backdrop of a combination of social and combat encounters within a living, breathing environment.

The temple is dedicated to the deity known as the World Dragon, ruler of the Planes and devourer of knowledge. Its members pursue the study and use of portals – primarily teleportation between worlds, planes and, sometimes, realities. It is extremely complex and dangerous, as the destinations to which the followers travel can often hold beings of immense power, hostile environments and catastrophic consequences with the most casual of misstep.

It is also extremely profitable. Travel to other planes and worlds affords the temple with access to arcane secrets, secret alliances and ancient artifacts. Servants of the World Dragon dedicate themselves to the exploration, study and hoarding of these secrets, to be used at a time of their choosing to forward the goals of their deity.

The temple hosts both arcane priests and arcane warriors trained to deal with the many dangers of exploring distant worlds and adopting planar travel. Its chambers are filled with tomes, books, artifacts and scrolls detailing the knowledge they have accumulated, as well as tools to assist in their endeavors.

Here's the original Temple of the Draconian Seer map:

So, how I can use this location?

  1. Resource Location - the PC's need access to information or an artifact and must travel to the temple and ask the Seer for what they seek. They may be asked for a service in return, perhaps a quick and casual trip through the portal?

  2. To Find a Friend - the PC's may have lost a party member, or important item, to banishment or through some other means of travel to another Plane and need a way to access it in order to retrieve them. This could be provided by this temple.

  3. Living Dungeon - the PC's travel to the location for any reason and, while there, something terrible happens and they are forced to deal with a nightmare situation as entities flood through the portal and attack the temple. Temple defenses disallow the party from fleeing, so they must navigate pockets of survivors in the temple, while trying to find a way to stop whatever came through the portal.

I hope you enjoy the piece and seeing where some of your support goes!

If you're not yet a Patron, consider joining to help support other talented artists! =)

Best,

Jeff @ Morvold

Temple of the Draconian Seer - Interactive Scene Temple of the Draconian Seer - Interactive Scene Temple of the Draconian Seer - Interactive Scene

Comments

Ah, I think something happened to the transparency on the file when I was changing some of the colors and such. Give me a moment and I will upload a new version to see if that works.

Jeff Todd

Hi Jeff, Thanks for the cool portal! Feeling a little dumb here but I've downloaded Gimp and am trying to follow a google tutorial to segment the layer of the portal using the free hand or scissor tool. It's not working for me. Am I making this too complicated?

Sacha Penner


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