XaiJu
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How we build maps!

Since we've gotten some questions about this before:

We use hammer++! Which can be got here: https://ficool2.github.io/HammerPlusPlus-Website/

Then we use vmf2smd which can be acquired here to convert to an SMD file (it has the highest accuracy/least bugs of any vmf converter): http://www.onlynoob.webs.com/Downloads/VMFtoSMD.zip

Then we import to blender using blender source tools http://steamreview.org/BlenderSourceTools/

After this, we simply convert to an fbx file and export to unity at a fitting scale and apply the textures using unity's import settings!

How we build maps! How we build maps!

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